Supriya Ghosh (Editor)

The Fright at Tristor

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
6
/
10
1
Votes
Alchetron
6
1 Ratings
100
90
80
70
61
50
40
30
20
10
Rate This

Rate This

Code
  
B0001723

Character levels
  
1 - 3

Authors
  
Keith Polster


Rules required
  
3rd Edition D&D

Campaign setting
  
Greyhawk / Generic D&D

First published
  
2001

The Fright at Tristor httpsuploadwikimediaorgwikipediaen224Fri

Similar
  
The Star Cairns, Crypt of Lyzandred the Mad, The Doomgrinder, Five Shall Be One, Howl from the North

The Fright at Tristor is an adventure module for the Dungeons & Dragons fantasy role-playing game. The 32-page adventure was published by Wizards of the Coast in 2001 and distributed primarily through the company's Role-Playing Games Association. It was designed for use as either an introductory module for the Living Greyhawk campaign or as a generic D&D adventure for low-level characters.

Contents

Synopsis

The plot of The Fright at Tristor begins with a mention of the brutal murders occurring in the hamlet of Tristor, in the northern reaches of the Theocracy of the Pale. The townsfolk fear that they may be the next target of these attacks. The party has been hired to investigate, a reward being offered if they can stop these murders occurring. Some believe the source of the attacks to be a band of orcs following a mysterious entity known as "The Watcher." When outlying farms are attacked outright, it is up to the adventurers to halt these killings and save the town.

Publication history

The Fright at Tristor was designed by Keith Polster, and was published in 2000. Cover art was by Rebecca Guay, with interior art by Matthew Mitchell.

References

The Fright at Tristor Wikipedia


Similar Topics