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Terra Cresta

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Genre(s)
  
Shoot 'em up

CPU
  
68000

Series
  
Oretachi Gēsen Zoku

Sound
  
Zilog Z80

Cabinet
  
Vertical

Initial release date
  
November 1985

Developer
  
Nihon Bussan

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Mode(s)
  
Single player, 2-player

Display
  
Raster, 224 x 256 pixels, 1536 colors

Platforms
  
Arcade game, PlayStation 4, Nintendo Entertainment System, Commodore 64, PlayStation 2, ZX Spectrum, X68000

Publishers
  
Nihon Bussan, Hamster Corporation, Tokai Communications, Imagine Software

Similar
  
Oretachi Gēsen Zoku games, Nihon Bussan games, Shoot 'em up games

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Terra Cresta (テラクレスタ) is an arcade game that was released by Nichibutsu in 1985.

Contents

Terra cresta arcade inv


Overview

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Terra Cresta is a vertically scrolling shoot 'em up. The player controls a ship, initially with limited firepower. Numbered pods appear containing further parts of the ship that will increase firepower. These additional parts combine with the player's ship to increase its firepower, and the final module transforms it into a fiery phoenix which is invulnerable for a certain period of time. Once the ship has multiple sections, the player may also split it, allowing it to fire in multiple directions.

The player begins with three lives and it is possible to play with either one or two players.

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Home conversions of the game appeared on the NES, Commodore 64, and the ZX Spectrum. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000.

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An emulated version of the game was released in 2005 for PlayStation 2 in Japan as part of the Oretachi Geasen Zoku Sono-series.

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Three sequels of this game were released: Terra Force (Nichibutsu, 1987), Terra Cresta II (Nichibutsu, 1992) for PC Engine and Terra Cresta 3D (Nichibutsu, 1997) for Sega Saturn.

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References

Terra Cresta Wikipedia


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