Initial release date
11 June 2013
Taku Inoue Rio Hamamoto
Bandai Namco Entertainment
Bandai Namco Entertainment
Single-player video game, Multiplayer video game
Tekken games, Bandai Namco Entertainment games, Fighting games
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Tekken Revolution (Japanese: 鉄拳レボリューション, Hepburn: Tekken Reboryūshon) was a free-to-play fighting video game developed and published by Namco Bandai Games. It was released on the PlayStation 3 via the PlayStation Store in June 2013. It is the first game in the Tekken franchise to be made free-to-play and the first to be released exclusively in digital format. It is no longer available in Europe as of 2016.
- Tekken revolution dragon tail invincible mixup challenge
- Tekken revolution ps3 get ready for the revolution e3 2013 trailer
The game ceased operations on March 20, 2017.
Tekken revolution ps3 get ready for the revolution e3 2013 trailer
Tekken Revolution introduces various new mechanics, such as Special Arts and Critical Arts moves designed to help new players. Bound, the mechanic where characters can be staggered to allow more chance to inflict additional attacks has mostly been removed; the only way to activate it is by breaking or falling through environments. Movement has been revamped, particularly in the way characters walk backwards (prior to Revolution, back walking was a slow shuffle but is now a more nimble stride away from the adversary; the new backwards walk animation would carry over to Tekken 7). For the first time in the Tekken series, a stat-upgrade feature is implemented, in which players can spend Skill Points (4 are awarded every time you level up) to increase the player's character's: Power (attack strength); Endurance (health gauge) and; Vigor (chance of landing a critical hit or entering a Rage state, determined by the difference between you and your opponent's Vigor). While the stats are compulsorily applied in Arcade Mode and Ranked Matches, an option to disable them in Player Matches is available through an update.
Series staple modes, such as Arcade mode return, where players battle against AI opponents, as well as Online Mode, where players battle each other through online Ranked and Player matches. Practice mode (known as "Warm-up Mode" in-game), which was absent during launch, was eventually added in a major update released a month after launch. The game also introduces a new temporary mode, "Mokujin Rush", accessible only as part of event promotions, which allows players to battle Mokujin-type enemies (including his palette swaps Tetsujin and Kinjin) and obtain higher rewards than usual battles. A new gimmick, "Turbo Rush" is applied to the mode every so often, where the battles will be sped up, allowing for a more fast-paced combat.
There are a total of 29 playable fighters in the game, twelve of whom are part of the launch cast with eight being available by default. Nearly all of them are returning characters, although the game also introduces two newcomers, the vampire Eliza, who is unlockable by collecting "Blood Seals" through battles, and Kinjin, who only appears as an unplayable boss character, alongside Heihachi Mishima, Jinpachi Mishima, Mokujin, Tetsujin, and Ogre (or a golden version of him). Characters beyond the initial twelve were added periodically in a span of eight months; the last character update was Jaycee, who was made playable beginning on February 13, 2014.
Tekken Revolution received mixed reviews. Edge noted its attempt to bring the series close to its arcade roots, but criticized it as a watered-down version of Tekken Tag Tournament 2 and its "pay-to-win" nature. Gamesmaster also stated "There's plenty to play with here, but you'll have to pay to win online." OPM enjoyed the game, concluding "It’s just like being back in the arcades (with lots of Japanese kids kicking your arse)." Despite the mixed reception, Katsuhiro Harada confirmed that Tekken Revolution was downloaded over 2 million times.