3.6 /10 1 Votes
Initial release date May 2004 | 3.5/10 IGN | |||||||||||||||||||||||||||||||||
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Mode(s) Up to 2 players simultaneously Cabinet Standard 27in upright, deluxe 33in Arcade system PC with NVidia Graphics, custom I/O Display Raster, VGA resolution, horizontal Similar Raw Thrills games, Light gun games, Other games |
Target terror wii playthrough nintendocomplete
Target: Terror is a shooter arcade game developed and published in 2004 by Raw Thrills, and designed by Eugene Jarvis. The game involves shooting terrorists attacking various places in the United States, including Denver Airport, the Golden Gate Bridge and Los Alamos National Laboratory.
Contents
- Target terror wii playthrough nintendocomplete
- Target terror wii full playthrough wii
- Wii port
- References

After dispatching and killing all terrorists, helping all officials (and keeps all the officials alive, along with the innocents) and saving all innocents in all these areas, the player(s) is are sent to an airplane that has been hijacked. The player(s) must fight their way to the cockpit in order to stop the terrorists from making a suicide attack on the White House. The player(s) succeeds in killing all terrorists, helping all officials while successfully keeping them all alive, saving all innocents, and stops the White House suicide attack. The president then says that he and the whole world thanks the player for their courage and bravery of stopping the terrorists, calls the player(s) a hero, and also says "Its because of heroes like yourselves, that this country is a safe place for democracy and the American way of life", static is on the screen and then says "To be continued".

There is a special edition version called Target: Terror Gold which awards medals to the player as a bonus and also has hidden minigames that can be unlocked by damaging certain parts of the environment.

A sequel, called Target: Terror 2 is said to be in development, but has since stalled.
Target terror wii full playthrough wii
Wii port
Target: Terror was ported to the Wii by Konami in 2008. It supports the Wii Zapper peripheral.

The Wii version received generally negative reviews from critics, receiving an average score of 37.26% based on 19 reviews on the review aggregator GameRankings, and an average score of 33 out of 100 based on 19 reviews on Metacritic.

One criticism was attributed towards the difficulty of the game, Jeff Gerstmann noted, 'Someone, somewhere is able to play the arcade version of this on one quarter. If you encounter him, do not take this gentleman up on his offer to give you a ride home! It will only end in tears, several years of forced servitude, and a shallow grave near mile marker 117.'
In 2009, IGN gave the game Worst Visuals award on the Wii.