7.8 /10 1 Votes
Created by Mark Maxwell-Smith Narrated by Dean Hill Original language(s) English First episode date 18 September 1989 Presented by Wayne Cox Language English | 7.8/10 IMDb Directed by Michael Watt Country of origin Canada Executive producer(s) Pat FernsDon Taffner Final episode date 16 March 1990 Audio format Stereophonic sound | |||||||||||||||||||||||||||||||||
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Similar Game show, Kidstreet, Bumper Stumpers, Liar's Club, Jackpot |
Talk About is a game show produced in Canada for CBC, which bears some similarities to the board game Outburst. Originally produced for CBC for the 1988-89 season, it was later picked up for American television syndication, airing from September 18, 1989 to March 16, 1990 with repeats later airing on the USA Network from June 28 to December 31, 1993 and on GameTV from January 3, 2011 to September 2015. Taped at stage 40 of CBC's Vancouver studios, the show was hosted by Wayne Cox with local radio personality Dean Hill as announcer.
Contents
Gameplay
Two teams of two people, one team usually returning champions, played. For each round, the team that was not playing donned headphones to prevent them from hearing anything onstage. The champion team always played first in each game.
The team in control was given the choice of two topics to "talk about" by Cox with the team's captain making the choice and deciding who would talk first. Both players spoke for 20 seconds, trying to say as many keywords as possible on a list of 10 that had been secretly pre-selected; forms of the words were accepted. Each keyword the team said was worth one point, and If the team said all ten words between them they won a $500 bonus and scored 10 points. If not, the opposing team was brought on stage and had a chance to steal the points. The keywords the first team did not say were shown to the opponents and they were given one chance to guess the subject. If they did, they earned the points, but if not the first team kept the points.
Play continued in this manner until one of the teams reached fifteen points. The first team to do this won the game and $100, and advanced to the bonus round, while the losing team received parting gifts. All players received a copy of the Talk About home game.
Games could straddle from the end of one episode to the start of the next. This rule was changed for celebrity weeks; when time ran out at the end of an episode, the team in the lead won the game and received prizes for the charity sponsoring them.
Any team that won five consecutive games retired undefeated and collected the Grand Game Jackpot. This was a prize package worth $1,000 in the first season; during the second season, it began at this value and a prize was added every time new champions were crowned until a team claimed it. The biggest Grand Game Jackpot won on the show was $10,000.
Bonus round
The winning team played the bonus round for a bonus prize and up to $2,000 in cash.
The team captain chose one of two prizes to play for and one of two topics to discuss. He/she then decided which member would speak first, and the partner entered an isolation booth. As in the main game, the talking player had 20 seconds to say as many keywords as possible from a list of 10. Each word awarded $100; if the talking player said all of them, the team immediately won $2,000 and the prize.
Any words that remained unsaid after 20 seconds were shown to the talking player, who then had to choose whether to continue the round or stop and take the accumulated money. If he/she chose to continue, his/her partner was brought out of the booth and had to try to come up with any of the unsaid words. One second was given for every word that had been said by the talking player, for a maximum of nine seconds. If the partner succeeded, the team won the prize and their bonus money was doubled; if not, they forfeited the money.
Home version
A home version of the game was produced by Pressman Toy Corporation in 1989. All contestants got a copy and Cox would originally plug it after every match. Later, Hill would plug it after coming back from the first commercial break.
A computer game of the show was produced by GameTek, but is fairly rare.