Sylvain Seccia is a French author, game programmer and game designer, most known for his indie projects. He has also written several software and a complete assisted Object-Oriented Programming application, distributed as freeware and called Seccia.
From 1996 to 2000, Sylvain Seccia wrote and programmed more than 40 small free games available on websites and computer magazines.
From 1999 to 2002 at Clickteam, he wrote and programmed all demo games for the Jamagic project and several extensions for Multimedia Fusion.
He founded in 2003 his own company called Power Soft Makers in Lyon (France) with Christophe Cuny, and programmed software during 6 years.
In 2010, he worked on PlayAll as tool developer at Darkworks in Paris.
In 2011, he worked on Real Football 2012 as gameplay developer at Gameloft in Paris.
Since 2012, he has worked as developer at Kubity in Paris.
Desire is a point and click adventure game in black and white written and designed by Sylvain Seccia since 2012, and available in 2016.
Desire, colour-blind from birth, will lead you into in world of black and white. He marches on hesitantly, as life has never brought him much joy. At a tender age, he is going to meet several characters who will elicit in Desire intense emotions and alter his vision in surprising ways. Is colour at the end of the road?
Desire was created with his own engine tool: AGE.
Since August 20, 2015 Desire is on Steam Greenlight.
AGE allows users to create games for Windows, Mac OSX, Linux, iOS and Android. The IDE is not cross-platform, only compatible for Windows. The engine works with standard XML assets only and separates the process of creating a game into six separate parts: scenario, scenes, objects, dialogs, players and cinematics.
Sylvain Seccia has released the follow up to his 2004 tube racer, All Out Race. The sequel released in 2011, All Out Race 2: Pi, aptly costs €3.14 and is a 3D racing arcade game, a platform game, a puzzle game and a first-person shooting game for Windows platforms. As players travel through ancient Egypt, medieval and sci-fi worlds, they unlock the mysteries of the Pi number. Players shoot enemies, dodge death traps and collect jewels while speeding through the stage.
Sylvain Seccia programmed a 2D/3D shoot'em up game called God Won't Bless America in 2010.
Seccia is a software development environment to create win32 applications. It's a complete object-oriented programming language, with inheritance and polymorphism with two modes of operation: an assisted programming mode for novices; and for experts, a multi-tab auto-complete editor with syntax coloring and checking.
Sylvain Seccia wrote and directed short films in French with a mini TV series called Backup.