Developer(s) Betop Publisher I'Max | Initial release date 14 July 1995 Genre Sports game | |
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Platform Super Nintendo Entertainment System Similar Super Birdie Rush, Simulation Pro Yakyuu, Sterling Sharpe: End 2 End, Sutobasu Yarō Shō, Ippatsu Gyakuten: Keiba Kei |
sfc super keirin super famicom 1995
Super Keirin (スーパー競輪, Super Keirin) is a Japan-exclusive video game that allows players to become cyclists.
Contents
- sfc super keirin super famicom 1995
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- Gameplay
- Reception
- References
Cute anime-style graphics are employed throughout the game; stating that the premise of the game is less serious than other Super NES cycling video games.
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Gameplay
The game plays like a miniature version of a role-playing video game.
Before each race, players has the ability to buy supplies from a drug store, a 24-hour variety store, and a clothing store for a certain amount of yen per purchase. Interaction with non-player characters is possible while at the shopping district. Players can also gamble by placing wagers on other bicycle racing events, buying parimutuel tickets with the chance of winning a respectable sum. Acquiring a newspaper to pick up results from other races can be done within the downtown portion of the game.
There are nine competitors and five laps in a typical race. Every track that can be raced on using a bicycle is an velodrome with four superelevated turns that are typical in most velodromes. Riders are not always traveling at full speed or at a specific radius; making a balance between aggressive riding and passive riding a must. All information for particular races are viewable on an information bank that is included with the racing action. Players must choose between story and party modes that provide a different perspective of the bicycle racing lifestyle.
Reception
On release, Famicom Tsūshin scored the game a 23 out of 40.