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SubRoc 3D

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Mode(s)
  
Single Player

Sound
  
Samples (@ 5 MHz)

Developer
  
Sega

CPU
  
Zilog Z80 (@ 5 MHz)

Publishers
  
Sega, Coleco

Cabinet
  
Upright and Cockpit

Initial release date
  
July 1982

Genre
  
Action game

Platforms
  
Arcade game, ColecoVision

SubRoc-3D Subroc3D ROM lt MAME ROMs Emuparadise

Display
  
Raster, 240 x 224 pixels (Horizontal), 512 colors

Similar
  
Coleco games, Shooter games

Arcade game subroc 3d 1982 sega


SubRoc-3D (サブ・口ック3D) is a first-person arcade game released in 1982 by Sega, and the first commercial game to provide a stereoscopic image to the player, using a display that delivers individual images to each eye. The game has stereo sound, and also changes the backdrop to reflect day, night, dawn, and dusk.

Contents

SubRoc-3D Subroc3D Game Giant Bomb

It was adapted for ColecoVision, with simulated 3D effects, by Arnold Hendrick and Philip Taterczynski of the Coleco game design staff, with programming by David Wesely of 4D Interactive Systems.

SubRoc-3D httpswwwarcademuseumcomimages112112257037

Hardware

SubRoc-3D Subroc3D Game Giant Bomb

The stereoscopic effect is achieved with a special eyepiece, a viewer with spinning discs to alternate left and right images to the player's eye from a single monitor. The pseudo-3D visuals in the game are created with scaled sprites using the Sega VCO Object hardware, previously used in the 1981 racing game Turbo.

SubRoc-3D SubRoc3D Wikipedia

SubRoc-3D SubRoc3D Videogame by Sega

References

SubRoc-3D Wikipedia