Tripti Joshi (Editor)

Steve Gaynor

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Nationality
  
American

Spouse(s)
  
Rachel Jacks

Alma mater
  
Portland State University

Other names
  
Hot Scoops

Name
  
Steve Gaynor

Steve Gaynor Interview Steve Gaynor The Pigeon Press Northwest Academy
Occupation
  
Video game designer, writer

Notable work
  
Perseus Mandate, BioShock 2, Minerva's Den, BioShock Infinite, Gone Home

The fullbright company s steve gaynor strangers in a strange time d i c e 2014 summit


Steve Gaynor is an American game designer and writer, known for his work on games BioShock 2, Minerva's Den and Gone Home. He is a former employee of 2K Marin and Irrational Games and is co-founder of The Fullbright Company. He is also a member of the Idle Thumbs's "Thumbscrew" team.

Contents

Steve gaynor interview


Career

Gaynor started his career in game design as a tester for Sony and Perpetual Entertainment, during which time he made amateur levels for F.E.A.R. in his free time. On the back of this experience, Gaynor started work as a level designer for TimeGate Studios working on the Perseus Mandate expansion to F.E.A.R.

Steve Gaynor Not Spiritual at Allquot An Interview With Gone Home39s Steve

At 2K Marin, Gaynor worked on BioShock 2 as designer on levels such as "The Adonis Luxury Resort" and "Pauper's Drop". Following the release of Bioshock 2, Gaynor worked as writer and lead designer on expansion pack Minerva's Den

Steve Gaynor Steve Gaynor Interview YouTube

Gaynor was Senior Level Designer at Irrational Games in 2010 and 2011, while the studio worked on BioShock Infinite.

The Fullbright Company

In 2012, Gaynor formed independent game studio The Fullbright Company, along with other ex-2K Marin employees Johnnemann Nordhagen and Karla Zimonja, and with artist Kate Craig joining the team in August 2012.

Writing and journalism

As well as writing his personal Fullbright Design blog, Gaynor has written about video games for industry publications such as Gamasutra and video game culture publications such as Idle Thumbs. He has also spoken about video game design for podcasts such as Michael Abbott's Brainy Gamer and Idle Thumbs (which he co-hosted for a time).

Work

At TimeGate Studios (level designer)

  • F.E.A.R. Perseus Mandate (2007)
  • At 2K Marin (designer, lead designer)

  • BioShock 2 (2010)
  • BioShock 2: Minerva's Den (2010)
  • At Irrational Games (senior level designer)

  • BioShock Infinite (2013)
  • At The Fullbright Company (designer, writer)

  • Gone Home (2013)
  • Tacoma (2016)
  • Personal life

    Gaynor is an enthusiast of feminism and atheism. He is a fan of film noir, Japanese cinema, cyberpunk and the Looking Glass Studios style of immersive simulation games.

    He is married to Rachel Jacks, who is referenced to in BioShock 2 as "Rachelle Jacques."

    References

    Steve Gaynor Wikipedia