Siddhesh Joshi (Editor)

Stephen Dinehart

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Notable awards
  
See below

Name
  
Stephen Dinehart

Role
  
Video Game Developer


Stephen Dinehart wwwgamasutracomdbareaimagesfeature1530reli

Alma mater
  
College for Creative Studies The University of Southern California School of Cinematic Arts

Known for
  
interactive storytelling video games transmedia storytelling

Education
  
University of Southern California, College for Creative Studies, USC School of Cinematic Arts

Stephen Erin Dinehart IV is a game designer, writer, and teacher, best known for his work in video games. Dinehart is an early proponent of transmedia storytelling and interactive narrative design. He created the idea of the VUP (viewer/user/player) in 2006, relating his model of transmedia development to Richard Wagner's concept of "total artwork" ("Gesamtkunstwerk") where the spectator becomes actor/player. Stephen also wrote the job description and took the first "Narrative Designer" position at THQ in 2006, the first of its kind in the interactive entertainment industry. Dinehart is a noted game writer and Narrative Designer, being alumni of companies such as THQ, Electronic Arts, Activision and others.

Contents

As defined by Dinehart, Interactive Narrative Design combines ludology, narratology and game design to form interactive entertainment development methodologies. It is a narratological craft which focuses on the structuralist, or literary semiotic creation of stories via viewer/user/player (VUP) navigated dataspaces. These interactive narrative experiences allow the player to witness data as navigable, participatory, and dramatic in real-time:

He was final nominee for “Best Writing for a Game Production” for Company of Heroes: Opposing Fronts at the 2nd Annual Canadian Awards for the Electronic & Animated Arts (2007), and the game won “Nokia Award for Outstanding Innovation in Gaming.” His MFA is from the University of Southern California's School of Cinematic Arts Interactive Media Division, and his BFA in Animation & Digital Media is from the College for Creative Studies in Detroit.

Works

  • Constantine (2005), THQ
  • Cloud (2005), USC Interactive Media Division
  • Journey of Jin (2006) USC Interactive Media Division
  • The Lord of the Rings: The Battle for Middle Earth II (2006), Electronic Arts
  • Company of Heroes: Opposing Fronts (2007), THQ
  • Warhammer 40,000: Dawn of War: Soulstorm (2008), THQ
  • Company of Heroes: Tales of Valor (2009), THQ
  • F.E.A.R. 3 (2011), Warner Bros. Interactive Entertainment
  • Awards

  • Nominated for “Best Writing in a Videogame production” for Company of Heroes: Opposing Fronts, at the 2nd Annual Canadian Awards for the Electronic & Animated Arts (ELAN)(2007)
  • Won “Outstanding Innovation in Gaming” for Company of Heroes: Opposing Fronts, at the 2nd Annual Canadian Awards for the Electronic & Animated Arts (ELAN)(2007)
  • Won "Best Student Design Philosophy Award" Slamdance Film Festival Guerilla Gamemaker Competition for Cloud (video game)(2006)
  • Winner Independent Games Festival for Cloud (video game) (2006)
  • "Internet Download Game of the Month" designation from the UK magazine Edge for Cloud (video game) (2006)
  • References

    Stephen Dinehart Wikipedia