7.6 /10 1 Votes7.6
74% Metacritic Mode(s) Single-player Genre Tower defense | 7.8/10 IGN Programmer(s) Yuji Hagiyama Initial release date 21 April 2016 | |||||||||||||||||||||||||||||||||
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Director(s) Yugo HayashiTeruaki Konishi Producer(s) Tadashi SugiyamaAtsushi Inaba Designer(s) Tomoaki YoshinobuAbebe TinariTaegun KimTaisei ImadeMasaki Yamanaka Composer(s) Naofumi HaradaKensuke InageRyuta Yoshioka Similar Star Fox games, Platinum games, Tower defense games |
Star fox guard review
Star Fox Guard (Japanese: スターフォックス ガード, Hepburn: Sutā Fokkusu Gādo) is a tower defense video game co-developed by Nintendo and PlatinumGames for the Wii U. The game was bundled as a separate disc for the first print edition of Star Fox Zero during its release in April 2016, and as a digital download code on the Wii U eShop afterwards.
Contents
- Star fox guard review
- Star fox zero and star fox guard first print edition wii u
- Gameplay
- Development
- Reception
- References

Star fox zero and star fox guard first print edition wii u
Gameplay
Star Fox Guard is a 3D tower defense game in which players must protect various bases, owned by Slippy Toad's uncle, Grippy, from oncoming attackers by monitoring security cameras. The television displays footage from all of the available security cameras while the Wii U GamePad features an overhead view of the base. To defend the base's core, players must watch the monitors carefully for any oncoming attackers and switch control to one of the available cameras in order to fire its weapon. Enemies are divided into two classes; Combat robots, which must all be defeated in order to progress, and Chaos robots, which hinder the player by tampering with the cameras, such as obscuring the view or showing fake footage. The game features 100 missions and an editor mode that allows players to edit the behavior of enemies in levels and share them online.
Development

Star Fox Guard was originally announced by Super Mario series creator Shigeru Miyamoto at E3 2014, as "Project Guard". The game was rebranded and officially renamed as Star Fox Guard during a Nintendo Direct presentation on March 3, 2016.
Reception

Star Fox Guard received mixed reviews, according to review aggregator Metacritic. Jose Otero from IGN praised its clever enemies, controls, and extra missions, but criticizing the simple campaign and bland graphics. Jonathan Harrington from Nintendo Enthusiast praised its awesome game play, enemy and stage variety, and the online sharing, but criticizing the lack of humor, and low budget visuals and music. Stephen Totilo from Kotaku stated that despite it having "just about nothing to do with the aerial shooting gameplay people associate with Star Fox", it was "one of Nintendo’s most distinct games in years".
