Neha Patil (Editor)

Stage Debut

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E3 2003 gamecube gba tech demo stage debut


Stage Debut was a game planned to be published and developed by Nintendo for the Nintendo Gamecube video game console. The game was intended for a 2004 release, but was indefinitely delayed, probably due to the cancellation of its sister peripheral for the Game Boy Advance, the GameEye.

Contents

Stage debut gamecube beta demo unreleased no sound


Gameplay

Stage Debut was designed similarly to a game titled Mario Artist: Talent Studio developed for the Nintendo 64's Nintendo 64DD peripheral. The player would take a picture of their face using the Game Boy Advance's Game Eye peripheral (which was planned to be, in short, a spiritual successor to the Game Boy Camera). Then, by linking the GameEye to the Gamecube system via the Nintendo GameCube Game Boy Advance Cable, the player would be able to insert the image onto a 3D model within the game's virtual world.

Status of development

Stage Debut was widely assumed as either a canceled project or a project in development hell after no progress in development was announced on the title by Nintendo for quite some time. In a 2008 interview with IGN, Nintendo's Shigeru Miyamoto said that Stage Debut was an inspiration for the Wii's Mii Channel function, he also said that "In my mind, it's still alive."

References

Stage Debut Wikipedia