Initial release date 28 March 1997 | ||
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Composer(s) Mitsuhito TanakaToshiaki SakodaPure Sound Platform Super Nintendo Entertainment System Similar ASCII Corporation games, Role-playing video games |
Dellavedova s solid runner
Solid Runner (ソリッドランナー) is a 1997 turn-based role-playing video game developed by Sting Entertainment and published by ASCII Corporation for the Super Famicom. The game was released exclusively in Japan on March 28, 1997, late in the console's life span.
Contents

The game takes place in a town known as Solid City, which despite being technologically advanced, is overrun with crime. Very few people dare to challenge the control of the underground mafias and street gangs that threaten the city. While the game has a continuous plot, players are urged to complete individual missions.

Solid runner the angry video game nerd
Gameplay

Criminals are fought in random encounters in various sections of the city. Healing items are used to fix the attack robot and can be bought at a special warehouse. The player must go to the correct district for crime fighting action and the game refuses to send the player to the district that he isn't authorized to be in. The combat is handled from a third-person perspective in which the player must select commands (using buttons and not a menu screen) for his turn in an attempt to defeat the enemy's mech.
All dialogue in the game is in Japanese; literacy in the language is required. The game takes place in a top-down perspective for the overworld. From there, the player can talk to NPCs and explore.
Characters

Shuu: A detective in Metal City. He is engaged to the daughter of the Shadow Dragon organization's leader, Eileen. Despite his job, he still has to pinch pennies to keep his combat mech in working condition.
Ion: A girl who ends up as Shuu's partner. She eventually becomes something of a love interest.
Eileen: The daughter of the Shadow Dragon Organization's leader. She is engaged to Shuu (the main character).