3.4 /10 1 Votes
36% Metacritic Director(s) Gary Corriveau Artist(s) Denis Cawson Initial release date 14 November 2001 Publisher TDK Mediactive Mode Single-player video game | 3/10 36% GameFAQs Programmer(s) Atman Binstock Composer(s) David Kerr Developer EA DICE Genre Platform game Platforms Xbox, GameCube | |||||||||||||||||||||||||||||||||
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Designer(s) Gary Corriveau
Atman Binstock Similar Shrek 2, Shrek the Third, Shrek Super Party, Shrek: Hassle at the Castle, Shrek: Treasure Hunt |
Shrek is a 2001 video game, based on the first installment in the film franchise Shrek. Shrek is one of 22 launch titles that were available the day of the Xbox's launch on 14 November 2001.
Contents

A port of the game for the GameCube, entitled Shrek Extra Large, was released on 31 October 2002 in North America and on 24 October 2003 in Europe.

The game was noted for being one of the first commercial titles to make use of deferred shading.
Plot

Shrek is based on the first installment of the popular movie franchise Shrek, but contains a completely different plot. Shrek is delivered a message by the infamous Magic Mirror that his wife Princess Fiona has been captured by an evil wizard, Merlin. Shrek must travel to Merlin's Dark Tower Fortress of Pure Evil, but an impassable fog has been laid across the Fairy Tale Lands. The fog and Merlin's Fortress can be passed through the completion of Good Deeds. The Magic Mirror gives Shrek a Book of Good Deeds and offers to teleport him to places where Good Deeds are required.
Gameplay

The player completes objectives ("Good Deeds"). In most objectives, the player hunts for an object and completes an action. Not many objectives vary from this, though a few will occasionally vary.
Reception

Reviews of the game range from very mixed to negative. GameRankings and Metacritic gave it a score of 52% and 49 out of 100 for the Xbox version, and 34% and 36 out of 100 for the GameCube version.
