Developer(s) Dmitry Kurilchenko Artist(s) Takemura Ori | Publisher(s) Qixen-P Design LLP Engine Unity | |
Shapist android game play level complete walkthrough
Shapist is a game that, upon the start presents the player with the first level immediately. There are no instructions, and the sound is mostly background ambiance. The only options are to switch to levels already completed or to buy the full version. The game boasts being one of "no words. No punishment. No tutorials. No time limits and no scores..."
Contents
- Shapist android game play level complete walkthrough
- Shapist android game play full walkthrough
- Gameplay
- Regular Blocks
- Magnetic Blocks
- Spring Blocks
- Shape changing Blocks
- Recognitions and Awards
- References
Shapist android game play full walkthrough
Gameplay
The objective of each level is to clear away the door, a 3 by 2 tile box with 6 triangles in the middle, one for each of the 6 uncovered tiles. The door is blocked by several blocks of various shapes, which must be maneuvered around the others to clear the door. The first several levels have only regular blocks, but as the game progresses different types of blocks are added. These blocks have different properties and increase the level of difficulty.
Regular Blocks
These are normal blocks that only move into empty spaces. They are the first blocks the player is introduced to, and range widely in shape, size, and color. The do not interact with each other unless pushed into another by the player. Their shape is fixed; only their location can be altered.
Magnetic Blocks
Magnetic blocks are the next blocks that are introduced to the player. They are different colored blocks that, when magnetically connected to another block, have an orange line connecting them. Magnet blocks repel other magnet blocks of the same color, but can be dragged next to each other by the player. Magnet blocks are only affected by what is immediately above, below, to the right, or to the left of them so that they will only repel along columns or rows of tiles in the game. This also means that they can be formed into non-linear shapes with ease. They automatically connect to an adjacent magnet block of a different color and must be manually separated by double tapping one of the blocks.
Spring Blocks
Spring blocks are the next block introduced. They can be contracted by the player, and after a few seconds will expand automatically to fill up spaces. They may be contracted and then moved, giving them the ability to squeeze into small places and be pinned down so they don't expand again. These blocks are always rectangular and appear blue with an orange 'Z' as the spring.
Shape changing Blocks
At its most difficult levels the game introduces blocks with a square shape that can be transformed into triangle by pulling one of the corners inwards. Player can restore the original square shape by tapping twice on the block if the space around it allows for transformation.