Director(s) Gregg Mayles Artist(s) Ryan Stevenson Engine Unreal Engine 4 Developer Rare Publisher Microsoft Studios | Producer(s) Joe Neate Composer(s) Robin Beanland Initial release date 2017 Genre Adventure game Designer Gregg Mayles | |
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Mode(s) Single-player, multiplayer Platforms Xbox One, Microsoft Windows Similar Microsoft Studios games, Action-adventure games |
Sea of thieves gameplay let s be dreadful pirates gamescom 2016
Sea of Thieves is an upcoming action-adventure video game developed by Rare and published by Microsoft Studios for Microsoft Windows and Xbox One, set for release in 2017.
Contents
- Sea of thieves gameplay let s be dreadful pirates gamescom 2016
- Sea of thieves gameplay reveal xbox e3 2016
- Sea of Thieves Insider Program
- Features and gameplay
- References

The game is purported to have elements of first-person gameplay and features user-generated content, in which players have the ability to craft their custom stories by using in-game tools. The game will feature co-op gameplay, and is set in an open world multiplayer environment. The game is currently being tested in closed alpha sessions through the Sea of Thieves Insider Program.

Sea of thieves gameplay reveal xbox e3 2016
Sea of Thieves Insider Program

Rare is developing the game in an open approach with the community. To underline that approach Rare introduced the Sea of Thieves Insider Program. Interested community members can apply to become a part of the initiative and gain a chance to take part in early development play sessions of the game. Community feedback and game suggestions directly impact the development of the game. Every early play session will include new features to the game.
Features and gameplay

The game is set in a pirate world. A player joins a crew and get scurvey - either via matchmaking or by inviting friends - and sets sails of a pirate ship to experience different kind of adventures and activities together. Some key features and gameplay elements include: