Samiksha Jaiswal (Editor)

Sea of Thieves

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Director(s)
  
Gregg Mayles

Artist(s)
  
Ryan Stevenson

Engine
  
Unreal Engine 4

Developer
  
Rare

Publisher
  
Microsoft Studios

Producer(s)
  
Joe Neate

Composer(s)
  
Robin Beanland

Initial release date
  
2017

Genre
  
Adventure game

Designer
  
Gregg Mayles

Sea of Thieves httpsuploadwikimediaorgwikipediaen777Sea

Mode(s)
  
Single-player, multiplayer

Platforms
  
Xbox One, Microsoft Windows

Similar
  
Microsoft Studios games, Action-adventure games

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Sea of Thieves is an upcoming action-adventure video game developed by Rare and published by Microsoft Studios for Microsoft Windows and Xbox One, set for release in 2017.

Contents

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The game is purported to have elements of first-person gameplay and features user-generated content, in which players have the ability to craft their custom stories by using in-game tools. The game will feature co-op gameplay, and is set in an open world multiplayer environment. The game is currently being tested in closed alpha sessions through the Sea of Thieves Insider Program.

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Sea of Thieves Insider Program

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Rare is developing the game in an open approach with the community. To underline that approach Rare introduced the Sea of Thieves Insider Program. Interested community members can apply to become a part of the initiative and gain a chance to take part in early development play sessions of the game. Community feedback and game suggestions directly impact the development of the game. Every early play session will include new features to the game.

Features and gameplay

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The game is set in a pirate world. A player joins a crew and get scurvey - either via matchmaking or by inviting friends - and sets sails of a pirate ship to experience different kind of adventures and activities together. Some key features and gameplay elements include:

  • Strong focus on cooperative gameplay mechanics.
  • Manoeuvre your ship around the sea by working together as a team (co-ordinate elements like sails, steering wheel, anchor etc.).
  • Treasure hunting for gold.
  • Collecting resources (wood etc.) to craft equipment.
  • Player-versus-player moments in a shared world-map.
  • Proximity voice chat with other players.
  • Dynamic day-and-night cycle.
  • Real-life simulated water rendering and physics.

  • Sea of Thieves

    References

    Sea of Thieves Wikipedia