Rahul Sharma (Editor)

School of Art, Game and Animation

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Founded
  
2003

Saga school of art game and animation


School of Art, Game and Animation (Saga) is a Brazilian school of computer graphics created in 2003 focused on digital art, computer graphics with courses for beginners, complete course in digital animation, 3D game development, market development model electronics and techniques of creating art for games. Formerly called "AIS".

Contents

Funk do mortal kombat anima o saga school of art game and animation aluno


History

Founded in 2003, initially as a school computer courses, repositioned its line of action in 2008 (when it was renamed Saga), and became a school of art courses and digital animation. Saga operates in São Paulo, Salvador, Recife, Brasilia and Belo Horizonte. In March 2011 the school and the Gnomon School of Visual Effects, United States, marked the partnership, the result is the creation of an international school of digital art that will "bring together the best artists in the world to train professionals able to work with leading technologies CG, animation and visual effects used in Hollywood".

Courses

  • Start (computer graphics for beginners);
  • Synapse (full course of digital animation);
  • PlayGame (3D game development);
  • Marquise (market mockup);
  • WarpZone (rearing techniques of the art of games);
  • References

    School of Art, Game and Animation Wikipedia