Initial release date 2 December 2011 Mode Single-player video game | Genre Tower defense | |
Developer(s) Flamefusion Entertainment Distributor(s) Impulse, Impulsedriven.com Designer(s) Flamefusion Entertainment |
Scavenius gameplay video
Scavenius is a Windows-based game of the tower defense game genre created by Flamefusion Entertainment in 2011.
Contents
- Scavenius gameplay video
- Scavenius pre beta steam in game trailer
- Gameplay
- Maps and customizability
- Updates
- References
Scavenius pre beta steam in game trailer
Gameplay
The player of this game must stop a set number of enemies, known in the genre as "creeps" from reaching a set point on the playing field. This is accomplished by building towers that shoot at, damage and kill the enemy creeps before they are able to reach their objective. Unlike many other tower defense games, the path of the creeps themselves is not set; instead, the towers built determine the path of the creeps, who take the shortest path they can find to the exit. The game does not allow the player to make an exit completely inaccessible, but key strategies revolve around guiding creeps into lengthy, meandering corridors.
The creeps come in waves at set intervals. Each wave of creeps has different characteristics defined by the map. Several times during gameplay, boss waves may appear depending on the map creator's implementation decisions.
The player begins with a set number of lives (again, defined by the map), and loses X amount of lives for each creep that survives to reach its goal (depending on the defined impact of every creep in that map). The game will end early in defeat if the player′s lives reach zero, and it provides no way to regenerate lost lives.
Maps and customizability
The game is played on a chosen map in the game. Maps can be created by players in the game through the inbuilt map-editor. In general, the maps define the game itself by defining basically all of the functionality.
Updates
Several updates are being worked on. One of these updates is promised to deliver a map-cloud sharing system which will allow players to rate other maps and upload their own. Furthermore, new maps will be added including the "Wintermaul V5" map - a famous map from the Warcraft III universe. On top of this, multiplayer gameplay will be a part of the game.