Samiksha Jaiswal (Editor)

Samurai Gunn

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Developer(s)
  
Teknopants

Initial release date
  
11 December 2013

Genre
  
Action game

9/10
Steam

Publisher(s)
  
Maxistentialism

Engine
  
GameMaker: Studio

Mode
  
Multiplayer video game


Platforms
  
Microsoft Windows, Macintosh operating systems

Similar
  
TowerFall, Nidhogg, Sportsfriends, Aztez, Final Horizon

Samurai gunn steam rolled


Samurai Gunn is a 2D action video game developed by Teknopants and published by Maxistentialism. The game was released for Microsoft Windows in 2013, OS X in 2015, and a planned PlayStation 4 and PlayStation Vita version are in the works.

Contents

Samurai Gunn Samurai Gunn review dulled edge Polygon

Samurai gunn review


Gameplay

Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only three bullets per life. A match typically consists of players defeating each other with one hit with an attack with either their sword or a bullet. Both swords and bullets can be deflected by other players with precise timing.

Development

Samurai Gunn the SAMURAI GUNN EP doseone

Teknopants' Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's film The Room and in his boredom exclaimed to his friend Jake that he would make a game. His friend replied, "Samurais. With guns." Development of the game started the same night, in which Blyth had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop.

Reception

Samurai Gunn received positive reviews from most critics.

Samurai Gunn Samurai Gunn on Steam

References

Samurai Gunn Wikipedia