Type Division | Founded 14 September 2005 | |
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Industry Interactive entertainment, computer and video games Number of locations United States, United Kingdom, Netherlands, Japan Key people Shawn Layden (Chairman)
Shuhei Yoshida (President) Website www.worldwidestudios.net Subsidiaries SIE Japan Studio, Naughty Dog Locations United States of America, United Kingdom, Netherlands, Japan Parent organization Sony Interactive Entertainment |
Sony Interactive Entertainment Worldwide Studios, abbreviated SIE Worldwide Studios, is a group of video game developers owned by Sony Interactive Entertainment, which was established in 2005. It is a single internal entity overseeing all wholly owned development studios within SIE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SIE-owned studios, all of which is produced exclusively for the PlayStation family of consoles.
Contents
2005–2009
2010–2014
2015–present
ICE Team
Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the group. The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardwares.
XDev
Sony XDev Europe collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. The Studio Liverpool-based XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun. Partners include independent developers such as Quantic Dream, Magenta Software, Housemarque, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as SCE subsidiaries such as Media Molecule and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.
SN Systems
SN Systems is a provider of Windows development tools for all the PlayStation-brand platforms since the original. SN Systems was acquired by Sony Computer Entertainment Inc. in 2005, to provide tools for the PlayStation 3, and future consoles.
SCEE R&D
SCEE R&D are technical experts on topics relating to any of the PlayStation platforms. The group is unique in that they report directly to both SCEE Central as well the Tokyo-based SCEI R&D Organization that designs PlayStation hardware. They do not create games; however, they supply the raw technical materials that game developers utilize to create games.