8.7 /10 2 Votes
Genre(s) Edutainment Mode Single-player video game | 3.7/5 Amazon Initial release date 1997 | |||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||||
Similar Reader Rabbit games, The Learning Company games, Educational games |
Reader rabbit toddler full walkthrough
Reader Rabbit Toddler (also known as Reader Rabbit's Toddler) is a 1997 educational video game developed by KnowWare and published by The Learning Company. It is part of the Reader Rabbit series.
Contents
- Reader rabbit toddler full walkthrough
- Production
- Gameplay
- Commercial performance
- Critical reception
- References

Production

The game was part of Reader Rabbit's Early Learning Series, along with Reader Rabbit Preschool and Reader Rabbit Kindergarten. The game was packaged with Reader Rabbit Playtime for Baby into Reader Rabbit Playtime for Baby and Toddler.
Gameplay

The players do not need to use a point-and-click interface to seek enjoyment from the game. They simply have to roll their mouse over hotspots to interact with the game. The game has eight activities, including Peek-a-Boo Zoo, the Bubble Castle and Musical Meadow. The product has multiple difficulty levels.
Commercial performance

Reader Rabbit Toddler was the 9th top-selling education video game in October 1997, November 1997, and the week ended Feb. 21.
Critical reception

SuperKids noted the game appealed to both children and their parents. Edutaining Kids thought the title was the best educational game for toddlers, and a "delightful introduction" into using computers. TechWithKids deemed the title a "winner". DiscoverySchool thought the game was "exceptional", "useful", and "exudes warmth" toward the player. ReviewCorner praised the game's graphics, activities, and the simple interface. Allgame said the graphics were more sophisticated than other Reader Rabbit titles, due to having 3D backgrounds and shading on the 2D characters. Black Enterprise said the graphics were "clean, bright and simple". The Exceptional Parent thought the game had "enjoyable cause and effect". According to Chicago Sun-Times, the developers understood " what young kids are capable of doing". Redbook praised the game for being playable by kids who were unable to use the point and click mouse interface. Post-Tribune thought the game was a "perfect first-time introduction to the computer". PC Mag said the game had "unmistakable shortcomings".
