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Psychonauts in the Rhombus of Ruin

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Director(s)
  
Mode(s)
  
Series
  
Engine
  
Unreal Engine


7.5/10
IGN

Composer(s)
  
Initial release date
  
March 2017

Developer
  
Double Fine Productions

Platform
  
Psychonauts in the Rhombus of Ruin Psychonauts in the Rhombus of Ruin first gameplay details Gematsu

Genres
  
Puzzle video game, Adventure game

Similar
  
Double Fine Productions games, Other games

Psychonauts in the rhombus of ruin walkthrough full game ps4 vr no commentary


Psychonauts in the Rhombus of Ruin is a first-person virtual reality adventure game developed by Double Fine Productions for the PlayStation 4. Released in 2017, the game's story bridges the events between Psychonauts and Psychonauts 2.

Contents

Psychonauts in the Rhombus of Ruin Double Fine Action News

The making of psychonauts in the rhombus of ruin


Gameplay

Psychonauts in the Rhombus of Ruin Psychonauts in the Rhombus of Ruin shows off its prealpha VR

Unlike the original Psychonauts, Psychonauts in the Rhombus of Ruin is not a 3D platformer, but instead a first-person puzzle-focused game similar to a point-and-click adventure. As Raz, the player always remains in a seated position, and may interact with characters and objects in the world using his psychic powers such as telekinesis and pyrokinesis. While many VR games have utilized a "blink teleportation" mechanic to allow players to travel in the virtual world, Psychonauts in the Rhombus of Ruin instead requires the player to use Raz's clairvoyance ability to see the world from the perspectives of the other characters in the scene (who also remain seated throughout). These mechanics are used to solve puzzles to gain information and trigger events which further the plot and advance the game.

Plot

Psychonauts in the Rhombus of Ruin Psychonauts in the Rhombus of Ruin Revealed for PlayStation VR

At the end of Psychonauts Raz is recognized as a talented PSI Cadet and is asked to join his tutors as a fully fledged Psychonaut. But as Raz prepares to go home from camp with his father, news arrives that the Grand Head of the Psychonauts (and Lili's father) Truman Zanotto, has been kidnapped. The team, Raz and Lili included, fly off in the Psychonauts' jet to rescue him.

Development

Psychonauts in the Rhombus of Ruin httpswwwtechnobuffalocomwpcontentuploads2

The concept for Psychonauts in the Rhombus of Ruin came about during the lead-up to the crowd-sourcing campaign for Psychonauts 2. According to Double Fine's CEO, Tim Schafer, they were looking to see what types of games they could develop with a virtual reality (VR) system, comparing it to the games they had made for the Kinect system earlier. Due to their recent focus on Psychonauts, the team agreed that a VR-based Psychonauts game would be a good fit, allowing the player to become immersed in the odd environments within the Psychonauts universe.

Psychonauts in the Rhombus of Ruin Psychonauts in the Rhombus of Ruin is an Incredible PS VR Demo E3

The game was released on February 21, 2017 for PlayStation VR, after approximately a year and a half of development.

Reception

Psychonauts in the Rhombus of Ruin PlayStation Experience 2015 Psychonauts in the Rhombus of Ruin

Psychonauts in the Rhombus of Ruin received generally positive reviews from critics. Reviewers praised the unique gameplay mechanics and their integration into the story, as well as the continued expansion of the Psychonauts universe. Criticism was directed at the game's short length, limited replay value, and abrupt ending.

References

Psychonauts in the Rhombus of Ruin Wikipedia