Samiksha Jaiswal (Editor)

Project H.A.M.M.E.R.

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Release
  
Cancelled

Genre
  
Beat 'em up

Publisher
  
Nintendo

Platforms
  
Wii, Nintendo Switch

Project H.A.M.M.E.R. What happened to Nintendo39s canceled Project HAMMER

Developer
  
Nintendo Software Technology

Similar
  
Nintendo Software Technology games, Beat 'em up games

Project h a m m e r nintendo wii trailer


Project H.A.M.M.E.R. was a beat 'em up video game that Nintendo Software Technology was developing for the Wii. The team's other projects included Metroid Prime Hunters, 1080° Avalanche, and Wave Race: Blue Storm. Project H.A.M.M.E.R. was originally announced at E3 2006. No information regarding the game has been released to the public or media since the game's original announcement. Rumors began circulating in mid-June 2007 that the game was not going to be released, and that the development team had gone to work on other games. Nintendo confirmed at E3 2007 that development was on hold. Beth Llewelyn, senior director of public relations at Nintendo of America, made a point to note that despite the game not being a focus of Nintendo’s, Project H.A.M.M.E.R. "may come back" in the future. A report revealed that the game was cancelled in 2009 due to creative internal conflicts at Nintendo Software Technology.

Contents

Project H.A.M.M.E.R. Bring back Project HAMMER

Project h a m m e r nintendo wii gameplay project


History

Project H.A.M.M.E.R. Project HAMMER GameSpot

Nintendo Software Technology, a team at Nintendo, began development on Project H.A.M.M.E.R. in 2003 for the Wii video game console. The project's internal codename was "Machinex" and it was designed for Nintendo's Western and hardcore gamer market. Unlike classic Nintendo games, the title was brutal and gritty. The game was officially announced at the 2006 Electronic Entertainment Expo. Silver Ant, another studio, produced the game's computer animated cutscenes. The project was revised several times even though it had almost reached completion. In one incarnation, the project became "Wii Crush" with cuter graphics but similar gameplay. A postmortem from former developers explained that the game's Wii Remote motion were never sufficiently enjoyable. The developers blamed the game's failure on the culture and racism of Nintendo Software Technology's senior Japanese leads, who the developers reported as ignoring their input on the cultural interests of the game's Western market.

Project H.A.M.M.E.R. The untold story of a failed Nintendo game six years in the making

Developers began leaving the team around when the game became the cuter "Wii Crush". The developers reported that the senior staff fired Project H.A.M.M.E.R.'s lead designer and did not take personal ownership of the project's faults. Nintendo of America conducted an internal review that showed the company's lowest morale scores. The project was finally cancelled in 2009.

Project H.A.M.M.E.R. assets1ignimgscom20060921projecthammer2006

Project H.A.M.M.E.R. Project HAMMER on Wii

Project H.A.M.M.E.R. Project HAMMER on Wii

References

Project H.A.M.M.E.R. Wikipedia