Trisha Shetty (Editor)

Powerdrome

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Initial release date
  
16 June 2004

5.1/10
IGN


Genre
  
Racing video game

Powerdrome Powerdrome Windows Games Downloads The Iso Zone

Platforms
  
PlayStation 2, Xbox, Microsoft Windows, Amiga, Atari ST, DOS

Developers
  
Argonaut Games, Particle Systems

Publishers
  
Electronic Arts, Mud Duck Productions

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Argonaut games, Racing video games

Lukozer retro game review 137 powerdrome commodore amiga


Powerdrome is a 1988 futuristic racing game by Michael Powell released on the Atari ST and published by Electronic Arts. Players race jet-engined, anti-gravity bikes called 'blades' around closed tracks. Ports for Amiga and DOS were released in 1989 and 1990 respectively. A remake was released in 2004.

Contents

Powerdrome Powerdrome Game Giant Bomb

Gameplay

Powerdrome Powerdrome XBOX GameStopPluscom

The game includes six tracks, set across five planets. The road-equivalent turning method of yaw is not present, meaning a right turn is achieved by rolling to the right and pitching up. Control is very sensitive but allows use of the mouse for greater accuracy. Gameplay is complicated by the need to equip gas filters to cope with each planet's atmosphere and weather, with further choices to be made over types of fuel.

Powerdrome Power Drome It39s just too damn fast

Control was improved for the Amiga release in 1989 and an extra track made available. A version on the PC in 1990 was soon followed by a re-release on all formats.

Reception

Powerdrome Powerdrome Hall Of Light The database of Amiga games

Released as a budget game, Powerdrome received good reviews, with a few remembering the original and its influence on the futuristic racing genre. All were impressed with the smooth sensation of speed and detailed environments, although the music was considered lackluster and the pilots' voices annoying.

Remake

Powerdrome wwwgryonlineplgaleriagry131116747890jpg

A remake known as Power Drome was released for the PlayStation 2 and Xbox in June 2004. A PC version was released in August 2005 only in Europe. It was developed by Argonaut Sheffield, for whom Powell was studio head. Mud Duck Productions published the game in North America, Evolved Games in Europe and the PC version was published by Zoo Digital Publishing. Venues for racing still only number six, but reverse and mirrored courses bring the total of unique routes to 24. The previous version's customisation was completely dropped in favour of a focus on racing skill.

References

Powerdrome Wikipedia