Tag pairs begin with "[", the name of the tag, the tag value enclosed in double-quotes, and a closing "]". There must be a newline after each tag. Tag names are case-sensitive.
PDN data for archival storage is required to provide 7 tags.
Eventthe name of the tournament or match event
Sitethe location of the event. This is in "City, Region COUNTRY" format, where COUNTRY is the 3-letter International Olympic Committee code for the country. An example is "New York City, NY USA".
Datethe starting date of the game, in YYYY.MM.DD form. "??" are used for unknown values
Roundthe playing round ordinal of the game
Whitethe player of the White pieces, in "last name, first name" format
Blackthe player of the Black pieces, same format as White
Resultthe result of the game. This can only have four possible values: "1-0" (White won), "0-1" (Black won), "1/2-1/2" (Draw), or "*" (other, e.g., the game is ongoing)
FENthe initial position of the checkers board. This is used to record partial games (starting at some initial position). It is also necessary for some draughts variants where the initial position is not always the same as traditional checkers. If a FEN tag is used, a separate tag pair "SetUp" must also appear and be have its value set to "1".
A position can be stored by the FEN
tag:
[SetUp "1"][FEN "[Turn]:[Color 1][K][Square number][,]...]:[Color 2][K][Square number][,]...]"]
Turnthe side to move,
B
for Black,
W
for White
Color 1 and Color 2the color for the
Square numbers that follow
B
for Black,
W
, and the sequence is unimportant.
Koptional before square number, indicates the piece on that square is a king, otherwise it is a man.
Square numberindicates the square number occupied by a piece. The square number must be at least a "1". On an 8×8 board, it has a range from 1-32. These are comma separated, and the sequence is unimportant.
Examples:
[FEN "B:W18,24,27,28,K10,K15:B12,16,20,K22,K25,K29"][FEN "B:W18,19,21,23,24,26,29,30,31,32:B1,2,3,4,6,7,9,10,11,12"]
Movetext contains the actual moves for the game. Moves begin with the source square number, then a "-" or "x", finally destination square number. Jumps must be specified by each square that would be jumped ("11x18x25"), or two squares only ("11x25").
The end of the game must contain the 4 standard result codes: "1-0", "1/2-1/2" "0-1", and "*". The codes must be the same as the Result
tag pair.
An annotator who wishes to suggest alternative moves to those actually played in the game may insert variations enclosed in parentheses.
Comments may be added by either a ";" (a comment that continues to the end of the line) or a "{" (which continues until a matching "}"). Comments do not nest.
PDN can be used in a wide variety of draughts variants synthesized with different board sizes. For example, PDN can represent 8×8 and 10×10 boards. It can represent unmatched board sizes by specifying unequivalent values in the Board-width
and the Board-height
headers. It can include the optional GameType
tag to differentiate between different variants.
[GameType "Type-number [,Start color (W/B),Board width, Board height,Notation ,Invert-flag"]
Type-number: this is one of the following type-numbers:
0: Chess1: Chinese chess2-19: future chess expansion20: 10x10 draughts (international)21:
English draughts (kings only move 1 step at a time)22:
Italian draughts (as English, Men cannot take kings, must capture max)23: American pool draughts (as 10x10, not obliged to take max)24: Spanish pool draughts (as 10x10 rules, but men cannot capture backwards)25: Russian draughts26: Brazilian 8x8 draughts (same as 10x10 rules)27: Canadian 12x12 draughts (same as 10x10 rules)28: Portuguese draughts29: Czech draughts30: Turkish draughts31: Thai draughts40: Frisian draughts41: Spantsiretti (
Russian draughts 10x8)32-39, 42-49: Future draughts expansion50: Othello51.. Future expansion.
Start-colorB
for Black,
W
for White
Board-widthboard width
Board-heightboard height
NotationA
- alpha/numeric like chessN
- numeric like draughtsS
- SAN - short-form chess notation. Then follows a number 0-4 telling where square A1 or 1 is for the side who starts the game (White or Black), 0 = Bottom left, 1=Bottom right, 2=Top left, 3=Top right.Invert-flag0
- pieces on dark squares1
- pieces on light squaresCheckerBoardDragon DraughtsNemesis CheckersEntryDamboDamaqCheckersland[Event "itsyourturn.com USA vs. World 8/04"][Site ""][Date "2004.08.23"][Round "1"][Black "Lindus Edwards"][White "Anthony Perez"][Result "1/2-1/2"]1. 11-15 23-18 2. 8-11 26-23 {Crescent Cross} 3. 10-14 30-26 4. 6-10 24-19 5.15-24 27-20* {28-19 loses PP} 6. 4-8 {the popular book line is 12-16 28-24 4-822-17* 8-12 32-28* = same} 32-27 {Perez' cook; 28-24 apparently goes to theprevious note} 7. 12-16 {seems to be the only move with any strength} 27-24 8.8-12 22-17 {returning to the book line mentioned earlier} 9. 10-15 17-10 10.7-14 26-22* 1/2-1/2 {a very popular position} 1/2-1/2[Event "The Royal Tour"][Site ""][Date "??"][Round "1"][Black "a"][White "b"][Result "1-0"][Setup "1"][FEN "W:W27,19,18,11,7,6,5:B28,26,25,20,17,10,9,4,3,2."]{27-24 Beginning a spectacular shot in which White pitches (almost) all his men} 1. 19-15 10x19 2. 5-1 3x10 3. 11-8 4x11 4. 27-24 20x27 5. 18-14 9x18 6. 1-52x9 {2-9 and now the coup de grace that inspired the name of this problem...}7. 5x32 {5-32 (Several different jumping sequences are possible, for example 5x 14 x 7 x 16 x 23 x 14 x 21 x 30 x 23 x 32) White Wins. As an interesting sidenote, this nine-piece jump is the theoretical maximum number of pieces it ispossible to jump in a single turn in checkers (try setting up a 10-piece jump -the board lacks sufficient space!)} 1-0[Event "WK 2003"][Site "Zwartewaterland, Netherlands"][Round "1"][Date "2003.05.23"][White "Ndjofang, J.M."][Black "Heusdens, R."][Result "1/2-1/2"][GameType "20"]1. 32-28 17-22 2. 28x17 12x21 3. 31-26 7-12 4. 26x17 12x21 5. 36-31 19-23 6.34-29 23x34 7. 39x30 20-24 8. 30x19 14x23 9. 37-32 21-27 10. 31x22 18x27 11.32x21 16x27 12. 41-37 10-14 13. 46-41 11-17 14. 33-29 23x34 15. 40x29 6-11 16.35-30 14-20 17. 45-40 20-24 18. 30x19 13x33 19. 38x29 5-10 20. 42-38 10-14 21.44-39 8-12 22. 40-34 14-19 23. 50-44 2-7 24. 48-42 19-23 25. 29x18 12x23 26.39-33 7-12 27. 33-28 23x32 28. 37x28 9-13 29. 44-39 3-9 30. 38-33 9-14 31.34-30 17-21 32. 33-29 21-26 33. 43-38 1-7 34. 41-37 11-17 35. 39-34 7-11 36.30-24 11-16 37. 34-30 27-31 38. 28-23 16-21 39. 30-25 12-18 40. 23x12 17x81/2-1/2