Suvarna Garge (Editor)

Pixelus

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Engine
  
PopCap Games Framework

Publisher
  
Mode
  
Single-player video game

Initial release date
  
15 July 2004

Genre
  
Puzzle video game

Pixelus Pixelus GameHouse

Designer(s)
  
Dominique Biesmans, Steve McCrea and Luc Van den Borre

Platforms
  
Microsoft Windows, Xbox, Smartphone, Web browser

Developers
  
PopCap Games, Nuclide.com BVBA, Nuclide Games

Similar
  
PopCap games, Puzzle video games

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Pixelus is a 2005 video puzzle game released for the PC. A deluxe version was released later in the year. The story follows a young Greek man named Claudius who is shipwrecked and rebuilds temple mosaics in order to gain the favor of the gods. The gameplay of Pixelus is a clone of the Japanese 2001 game Guru Logi Champ published for the Game Boy Advance.

Contents

Pixelus Pixelus GameHouse

Gameplay

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The objective of Pixelus is to create specific images on a 16x16 grid using a limited number of tiles. Players must slide tiles across the grid and land them in specific locations to form an image. Areas where tiles must be placed are often not immediately accessible. For this reason, tiles must often be used to block other tiles, then removed and placed in other locations. During gameplay, players may choose to reset the puzzle, go back one move, and receive a hint. On completing a puzzle, players can receive gold, silver, or bronze medals based on how few moves they used.

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References

Pixelus Wikipedia