8.2 /10 1 Votes8.2
Initial release date 1984 | 4.1/5 Genre Racing video game | |||||||||||||||||||||||||||||||||
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Designer(s) Dennis Caswell and Stephen Landrum Platforms Similar Epyx games, Racing video games |
Pitstop ii pc dos 1984 epyx
Pitstop II is a 1984 sequel to the 1983 racing game Pitstop, both of which were published by Epyx. Pitstop II was released for the Commodore 64, Atari 8-bit family, Apple II, and IBM PC (as a booter). A TRS-80 Color Computer version was released in 1985.
Contents

Pitstop II is the first 3D racing game to implement a split-screen simultaneous two-player game mode. Players could be in completely different places on the racing track, and each split screen would show the view of the track according to the player's position.

This game was re-released on the Wii Virtual Console in Europe on August 8, 2008 and in North America on February 23, 2009 at a cost of 500 Wii Points.

Playing pitstop ii on an ibm
Gameplay

The game allows players not only race around the track, but requires that they keep an eye on their tires and fuel gauge as well. Players are able to pull in for a pit stop to change tires as well as re-fuel.

Six international race tracks are available: Brands Hatch, Hockenheim, Rouen-Les-Essarts, Sebring, Vallelunga, and Watkins Glen — with a choice of either racing for three, six or nine laps and from one of three difficulty levels.
Reception

Zzap!64 called Pitstop II "Fantastic! ... a SUPERB implementation of the 3D racing format ... This has to be the best ever driving game".
IGN reviewed the Virtual Console release. They thought that the game was worth playing for nostalgic reasons but might not appeal to those unfamiliar with the title due to dated graphics, sound and controls. It was rated 6/10.