7.4 /10 1 Votes
3.8/5 My Abandonware Distributor(s) Tynesoft Producer(s) Mike Woodroffe Programmer(s) Alan BridgmanAlan Cox Initial release date 1989 | 3.2/5 4/5 GamesNostalgia Director(s) Mike Woodroffe Designer(s) Keith Wadhams Artist(s) Teoman Irmak | |||||||||||||||||||||||||||||||||
Developers Adventuresoft UK Ltd., Adventure Soft Publishers Adventuresoft UK Ltd., Adventure Soft, Box Office, Inc. Similar Adventure Soft games, Adventure games |
Amiga longplay 092 personal nightmare
Personal Nightmare is a survival horror adventure game developed and published by Horror Soft for the Amiga, Atari ST, DOS and Mac OS in 1989 as the first in the Elvira series of games.
Contents
Let s play personal nightmare pt 1 taking things from dead people is okay
Plot
There is no direct plot, but the game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.
Gameplay
The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. A compass indicates which directions the player can travel. Much of the game's movement and actions are real time based so there is a day and night cycle. The player's inventory can be viewed in the respective menu. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. Newer versions of the game omitted the encounters where the players gets garroted. The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled.
Reception
Personal Nightmare was generally well-received, including the ratings of 87% by Zzap! (Amiga), 84% by Computer + Video Games (Amiga and Atari ST), 74% by CU Amiga (Amiga) and 7/10 by Datormagazin (Amiga).