Harman Patil (Editor)

Peephole optimization

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In compiler theory, peephole optimization is a kind of optimization performed over a very small set of instructions in a segment of generated code. The set is called a "peephole" or a "window". It works by recognising sets of instructions that can be replaced by shorter or faster sets of instructions.

Contents

Replacement rules

Common techniques applied in peephole optimization:

  • Constant folding – Evaluate constant subexpressions in advance.
  • Strength reduction – Replace slow operations with faster equivalents.
  • Null sequences – Delete useless operations.
  • Combine operations – Replace several operations with one equivalent.
  • Algebraic laws – Use algebraic laws to simplify or reorder instructions.
  • Special case instructions – Use instructions designed for special operand cases.
  • Address mode operations – Use address modes to simplify code.
  • There can, of course, be other types of peephole optimizations involving simplifying the target machine instructions, assuming that the target machine is known in advance. Advantages of a given architecture and instruction sets can be exploited, and disadvantages avoided in this case.

    Replacing slow instructions with faster ones

    The following Java bytecode

    ... aload 1 aload 1 mul ...

    can be replaced by

    ... aload 1 dup mul ...

    This kind of optimization, like most peephole optimizations, makes certain assumptions about the efficiency of instructions. For instance, in this case, it is assumed that the dup operation (which duplicates and pushes the top of the stack) is more efficient than the aload X operation (which loads a local variable identified as X and pushes it on the stack).

    Removing redundant code

    Another example is to eliminate redundant load stores.

    a = b + c; d = a + e;

    is straightforwardly implemented as

    but can be optimised to

    Removing redundant stack instructions

    If the compiler saves registers on the stack before calling a subroutine and restores them when returning, consecutive calls to subroutines may have redundant stack instructions.

    Suppose the compiler generates the following Z80 instructions for each procedure call:

    If there were two consecutive subroutine calls, they would look like this:

    The sequence POP regs followed by PUSH for the same registers is generally redundant. In cases where it is redundant, a peephole optimization would remove these instructions. In the example, this would cause another redundant POP/PUSH pair to appear in the peephole, and these would be removed in turn. Removing all of the redundant code in the example above would eventually leave the following code:

    Implementation

    Modern architectures typically allow for many hundreds of different kinds of peephole optimizations, and it is therefore often appropriate for compiler programmers to implement them using a pattern matching algorithm.

    References

    Peephole optimization Wikipedia