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Operators in C and C

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Operators in C and C++

This is a list of operators in the C and C++ programming languages. All the operators listed exist in C++; the fourth column "Included in C", states whether an operator is also present in C. Note that C does not support operator overloading.

Contents

When not overloaded, for the operators &&, ||, and , (the comma operator), there is a sequence point after the evaluation of the first operand.

C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant.

Most of the operators available in C and C++ are also available in other languages such as C#, D, Java, Perl, and PHP with the same precedence, associativity, and semantics.

Table

For the purposes of these tables, a, b, and c represent valid values (literals, values from variables, or return value), object names, or lvalues, as appropriate. R, S and T stand for any type(s), and K for a class type or enumerated type.

Other operators

Notes:

Operator precedence

The following is a table that lists the precedence and associativity of all the operators in the C and C++ languages (when the operators also exist in Java, Perl, PHP and many other recent languages, the precedence is the same as that given). Operators are listed top to bottom, in descending precedence. Descending precedence refers to the priority of the grouping of operators and operands. Considering an expression, an operator which is listed on some row will be grouped prior to any operator that is listed on a row further below it. Operators that are in the same cell (there may be several rows of operators listed in a cell) are grouped with the same precedence, in the given direction. An operator's precedence is unaffected by overloading.

The syntax of expressions in C and C++ is specified by a phrase structure grammar. The table given here has been inferred from the grammar. For the ISO C 1999 standard, section 6.5.6 note 71 states that the C grammar provided by the specification defines the precedence of the C operators, and also states that the operator precedence resulting from the grammar closely follows the specification's section ordering:

"The [C] syntax [i.e., grammar] specifies the precedence of operators in the evaluation of an expression, which is the same as the order of the major subclauses of this subclause, highest precedence first."

A precedence table, while mostly adequate, cannot resolve a few details. In particular, note that the ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a ? b , c : d is interpreted as a ? (b, c) : d, and not as the meaningless (a ? b), (c : d). Also, note that the immediate, unparenthesized result of a C cast expression cannot be the operand of sizeof. Therefore, sizeof (int) * x is interpreted as (sizeof(int)) * x and not sizeof ((int) *x).

Notes

The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.

  • For example, ++x*3 is ambiguous without some precedence rule(s). The precedence table tells us that: x is 'bound' more tightly to ++ than to *, so that whatever ++ does (now or later—see below), it does it ONLY to x (and not to x*3); it is equivalent to (++x, x*3).
  • Similarly, with 3*x++, where though the post-fix ++ is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY x gets incremented (and NOT 3*x). In fact, the expression (tmp=x++, 3*tmp) is evaluated with tmp being a temporary value. It is functionally equivalent to something like (tmp=3*x, ++x, tmp).
  • Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). It is important to note that WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the postfix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).
  • Many of the operators containing multi-character sequences are given "names" built from the operator name of each character. For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:

    while in C++ it is:

    Hence, the expression:

    is parsed differently in the two languages. In C, this expression is a syntax error, because the syntax for an assignment expression in C is:

    In C++, it is parsed as:

    which is a valid expression.

    Criticism of bitwise and equality operators precedence

    The precedence of the bitwise logical operators has been criticized. Conceptually, & and | are arithmetic operators like * and +.

    The expression a & b == 7 is syntactically parsed as a & (b == 7) whereas the expression a + b == 7 is parsed as (a + b) == 7. This requires parentheses to be used more often than they otherwise would.

    Historically, there was no syntactic distinction between the bitwise and logical operators. In BCPL, B and early C, the operators && || didn't exist. Instead & | had different meaning depending on whether they are used in a ‘truth-value context’ (i.e. when a Boolean value was expected, for example in if (a==b & c) {...} it behaved as a logical operator, but in c = a & b it behaved as a bitwise one). It was retained so as to keep backward compatibility with existing installations.

    Moreover, in C++ (and later versions of C) equality operations yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.

    C++ operator synonyms

    C++ defines certain keywords to act as aliases for a number of operators:

    These can be used exactly the same way as the punctuation symbols they replace, as they are not the same operator under a different name, but rather simple token replacements for the name (character string) of the respective operator. This means that the expressions (a > 0 and not flag) and (a > 0 && !flag) have identical meanings. It also means that, for example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can even be used to specify reference types (e.g., int bitand ref = n). The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h. For compatibility with C, C++ provides the header ciso646, the inclusion of which has no effect.

    References

    Operators in C and C++ Wikipedia