Suvarna Garge (Editor)

Noct

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Designer(s)
  
Chris Eskins

Initial release date
  
2015

Engine
  
Unity

7/10
Steam

Artist(s)
  
Chris Eskins

Developer
  
Chris Eskins

Publisher
  
Devolver Digital

Noct httpsf4bcbitscomimga304247531010jpg

Programmer(s)
  
Chris Eskins Mark Chong

Composer(s)
  
Robin Finck Pedro "Wordclock" Pimentel

Mode(s)
  
Single-player, multiplayer

Platforms
  
Microsoft Windows, Macintosh operating systems, Linux

Genres
  
Survival horror, Shoot 'em up

Similar
  
Devolver Digital games, Indie games, Other games

Noct gameplay trailer


Noct (stylized as NOCT) is an upcoming survival horror top-down shooter video game in development by Canada-based indie developer C3SK (pseudonym of Chris Eskins) and published by Devolver Digital. The game was released for Microsoft Windows, OS X and Linux, into Steam Early Access, on 21 October 2015.

Contents

Noct Noct on Steam

Noct top down survival horror patron pick


Plot

Noct Noct Rock Paper Shotgun PC Game Reviews Previews Subjectivity

Noct plays in a post-apocalyptic world, in which the Earth has become a ruined wasteland. Filled with darkness, it is now known as the Noct. An ancient evil, called the Nocturnal, has spread over the Earth's surface, devouring the human population and leaving the survivors of that purge at distress. One unnamed survivor is now set to uncover the origins of alien-like creatures and fight their way through to put an end to the unhuman rulership. To get there, the survivor has to make themselves up to seek for weaponry, food and water to stay alive and be prepared to encounter and fight against the Nocturnal, ultimately surviving in a decaying world.

Gameplay

Noct Noct on Steam

In Noct, the protagonist, an unnamed survivor, can be seen through a thermal imaging satellite, and can only be controlled from that perspective. As the player moves the character through the wasteland, they will receive messages from the overwatch, who are responsible for the active satellite, which give the player certain quests to perform to track down the Nocturnal's origin. In a total of four acts, the player is set to complete these quests as primary objective, while they also have to find food, water and weaponry, which were hidden inside buildings during the invasion. All weapons in the game only feature a minimal magazine, while the player is also not able to carry more than three external magazines to reload the weapon. If the player ever runs out ammo, they have to rely on melee combat until they find another weapon or ammo crate. At random times, the player encounters one of the Nocturnal monster, foreshadowing it with the protagonist releasing a slight "uh oh!" upon them coming nearer. In case the player is inside a building, they are unable to see anything outside the room they are standing in. The only thing visible for the player are the doors of that building, which open and close if a Nocturnal enters one, so that the player can evaluate if it is safe to leave the room they are in. Once the player dies, you can see the overwatch switch to a new survivor, leading him to the previous survivor's corpse to retrieve the items already gather and continue their quest. In online multiplayer, the player eventually meets up with others, and they have to decide quick if they are working together or try to murder each other to gain each other's weapons and ammo.

Development

Noct noct

Noct made its first appearance on Kickstarter, where indie developer Chris Eskins was seeking for C$22,000 to fund his game, on 26 August 2014. The game was successfully funded on 19 September 2015 and finally ended with a total sum of C$36,363 on 24 September 2014. The game was later greenlit on Steam Greenlight on 26 September 2014. A prototype of the game was playable at PAX South 2015. On 22 September 2015, it was announced that Noct would be released on 22 October 2015, however, the game released one day earlier, into Steam Early Access. The game is now scheduled to fully release in 2016.

References

Noct Wikipedia