Puneet Varma (Editor)

Ninety Nine Nights II

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
4.2
/
10
1
Votes
Alchetron
4.2
1 Ratings
100
90
80
70
60
50
41
30
20
10
Rate This

Rate This

4/10
IGN

Producer(s)
  
Tak Fujii

Initial release date
  
29 June 2010

Developers
  
Q Entertainment, feelplus


Director(s)
  
Kenichiro Tsukuda

Writer(s)
  
Matsuzo Machida

Platform
  
Xbox 360

Publishers
  
Konami, Microsoft Studios

Ninety-Nine Nights II NinetyNine Nights II Gamer Investments

Genres
  
Hack and slash, Role-playing game

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Q Entertainment games, Hack and slash games, Other games

Ninety nine nights ii demo gameplay hd one million troops


Ninety-Nine Nights II is a role-playing video game with hack and slash game mechanics set in a high fantasy game universe, where a demon army is rising with one million troops. It is a sequel to the video game Ninety-Nine Nights. The game was announced at the TGS 2008 conference - a demo for the game was released on the Xbox Live marketplace on May 27, 2010, and the game release between June and September in North America, Japan, and European regions.

Contents

Ninety-Nine Nights II httpsuploadwikimediaorgwikipediaenthumbb

Ninety nine nights ii all galen cutscenes


Gameplay

Ninety-Nine Nights II NinetyNine Nights II ThousandArmy Obliteration Screenshots

There are multiple story modes; the main story of the game focuses on the character Galen. Combat is hack and slash with similarities to Koei's Dynasty and Samurai warriors series.

In addition to a single player mode there are co-op modes, online modes.

Development

The game was officially unveiled at Microsoft Game Studios's TGS 2008 press conference, exclusively for Xbox 360.

Developed by feelplus, the game's art style is noticeably darker than its predecessor.

Ninety-Nine Nights II Demo Impressions Ninety Nine Nights II This Is My Joystick

At the Konami E3 (2010) press conference, the lead producer of the series, Tak Fujii noted that the sequel has been vastly improved technically, allowing one million troops to be present on screen in one shot. Some of the main changes the sequel introduces include an online co-op mode, leaderboards and brand new difficulty levels which make the game even harder.

After the press conference Tak Fujii was also interviewed by G4TV and GameSpot.

Reception

Ninety-Nine Nights II Hands On NinetyNine Nights II 198 Nights No Waiting WIRED

The game received poor reviews, with a Metacritic score of 45 out of 100 based on 43 reviews. Both IGN and GameSpot reviews criticised the gameplay, plot, as well as poor lip-syncing, noting an absence of challenge in core gameplay as well as frustrating boss fights.

References

Ninety-Nine Nights II Wikipedia