8/101 Votes Alchetron
Designer(s) Mark Skaggs
Initial release date 2 November 1995
Composer(s) Matt Furniss
Mode Single-player video game
|Programmer(s) Jay Stelly
Artist(s) Joey Bryant Don Williams Calvin Anderson
Genre(s) Action, 3D Shoot 'em up
Platforms PlayStation, Microsoft Windows
Developers Black Ops Entertainment, Tetragon
Publishers Virgin Interactive, Virgin Group
Similar Virgin Interactive games, Shoot 'em up games
Nanotek warrior game review ps1 1997
NanoTek Warrior is an tube shooter game developed by Tetragon Inc. and released by Virgin Interactive in 1997.
- Nanotek warrior game review ps1 1997
- Cgr undertow nanotek warrior review for playstation
Cgr undertow nanotek warrior review for playstation
NanoTek Warrior uses behind the ship perspective. There is a total of eight levels in the game. Each level consists of two stages: "Tube-runner mode" and "Boss/Orbit mode". Most of the game is centered in and around the long tubes. The player is able to orbit around the tube, inside and outside. Along the way to the end of the tube, player is able to find and obtain power-ups, such as special weapons and shield health, to help survival to finish, against various enemies and obstacles. Players goal is to get to the end of the tube, where there's a "Mega-boss" of each level he has to fight in order to complete the level. In Boss/Orbit mode, the player orbits around the boss-enemy much like in the Tube-runner mode, and have a one-on-one battle with the boss enemy.
Like many shoot 'em ups, NanoTek Warrior doesn't have any storytelling, aside from the manual of the game:
"Welcome to the 23rd century. The world has been at peace for the last 100 years. Nano-technology has become a reality and disease and hunger have been virtually wiped out by tiny Nano-robots created to serve every purpose known to man. Increasingly sophisticated, the Nano-robots have recently gained sentience and are systematically attempting to wipe out their creators, humankind."