Rahul Sharma (Editor)

Namco × Capcom

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Composer(s)
  
Yuzo Koshiro

Initial release date
  
26 May 2005

Platform
  
PlayStation 2

Mode(s)
  
Single-player

Series
  
Project X Zone

Namco × Capcom Namco Capcom Wikipedia

Publishers
  
Namco, Bandai Namco Entertainment, Capcom

Developers
  
Namco, Monolith Soft, Capcom

Genres
  
Action role-playing game, Tactical role-playing game

Similar
  
Monolith Soft games, Action role-playing games

Namco × Capcom (Japanese: ナムコ クロス カプコン, Hepburn: Namuko Kurosu Kapukon) is a 2005 action, tactical role-playing video game developed by Monolith Soft and featuring characters from games produced by companies Namco and Capcom. The game was released only for the PlayStation 2 console in Japan. It is the first installment in what became the Project X series of crossover games.

Contents

Namco × Capcom namcoxcapcom DeviantArt

Storyline

Namco × Capcom Namco X Capcom Original Soundtrack Disc 1 CPCA10118 YouTube

The game centers around two original characters created for the game named Reiji Arisu and Xiaomu. The two of them work for a special unit called Shinra and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan in the year 20XX.

Gameplay

Namco × Capcom Namco Capcom Wikipedia

The game is a hybrid of an action role-playing and a tactical role-playing. Movement is done on a square grid with turns being determined by figuring out which character has the highest AP. On the player's turn, he or she can move his character into position and choose to attack an enemy.

Namco × Capcom Namco X Capcom All Super Moves Exhibition HD YouTube

At this point the game switches into the action role-playing portion. The player has a number of "Branches" they can use. Each direction on the directional pad combined with the circle button will perform an attack. Each attack uses up one branch. If the player performs a certain number of Aerial Chains (hitting the enemy in mid-air), they will gain bonuses, such as items, super meter, extra damage, more branches to use in this turn. Bonuses other than items are converted into extra Experience Points at the end of an attack sequence. Upon filling up the character's Special Gauge they can use the Triangle button to perform a special attack. They will also be able to select a Multiple Assault attack if their units on the board meet the conditions. Defense also puts the player in the action-RPG mode, this time blocking to reduce the enemy's damage. Successfully blocking attacks will also increase the amount of AP the player's unit has.

Namco × Capcom Best VGM 845 Namco x Capcom Facing the Wind YouTube

There are 50 levels total (45 normal and five prologue) and the game should take from around 70–100 hours to complete.

Protagonists

Reiji Arisu (有栖零児, Arisu Reiji)

The main protagonist of the game. His father was killed ten years ago in one of the many ongoing fights between Shinra and Ouma. Reiji is, often described by his partner Xiaomu, "a sullen tight-ass", which prompts Reiji to shoot a jokingly made comeback. While he may not show it, he cares deeply for Xiaomu, even if he shoots down several of her comments, jokes or not. He carries a specially built weapons carrier containing a shotgun, named "Hollywood", and two swords; each with an element associated with it: one fire and one electricity. He also has a handgun, named "Gold", holstered on his waist. He is voiced by Kazuhiko Inoue.

Xiaomu (小牟, Shaomu)

Fellow protagonist as well, Xiaomu is known as a "mystic fox" with an age of 765 years. She was partners in the Shinra organization with Reiji's father, Shougo Arisu, ten years ago, until his death. Xiaomu often portrays a bit of a flirty nature towards Reiji, though he often ignores it. Aside from poking Reiji's buttons, she can become a little protective of Reiji when the subject of his father's death comes around, or Saya. She wields an ice elemental cane sword styled after a Shakujo staff, as well as a handgun named "Silver". She is also able to use magic attacks, such as energy rays from her finger, with which she provides most of the duo's ranged attacks. She is voiced by Omi Minami.

Antagonists

Saya (沙夜 Saya)

Like Xiaomu, Saya is a werefox, however, she is born in Japan and not China. She was involved with the incident that happened with Shougo Arisu and Xiaomu ten years ago, which is why Xiaomu holds a grudge against her. Opposite to Xiaomu, Saya is with the rival organization of Shinra: Ouma. Saya upholds a rather odd personality-she can never seem to be upset and usually remains calm and overly flirty in contrast to that of her Chinese werefox counterpart. Her "pet" names for Reiji and Xiaomu are 'boy' and 'little one' respectively. She is voiced by Ai Orikasa.

99 (九十九 Kyū jū Kyū)

An enemy sealed in the Abyss of Time ten years ago; the Ouma Project culminates with its release. It has deep ties with the Arisu clan.

Katana (片那 Katana)

A supposedly made complete clone of Saya, though physical resemblance is questionable. Saya says it is part of the Ouma Project.

Character list

This is a list of significant characters that make an appearance in Namco × Capcom.

Audio

The Namco × Capcom Special Sound Track promotional demo soundtrack was released on May 5, 2005. It featured a short version of the theme song and a few character themes that would make their way into the final release. The Namco × Capcom Original Soundtrack (ナムコ クロス カプコン オリジナル・サウンドトラック, Namuko Kurosu Kapukon Orijinaru Saundotorakku) was released on July 7, 2005 in Japan. Both albums feature work by composer Yuzo Koshiro. The game's theme song Subarashiki Shin Sekai was performed by Flair.

Reception

Namco × Capcom received a score of 28 out of 40 from Weekly Famitsu. The game was the top-selling game during its week of release in Japan at 87,223 copies. It sold approximately 131,615 copies in its first six months of release in Japan. Namco × Capcom was re-released as part of the "PlayStation 2 the Best" line on June 8, 2006.

Sequels

Namco X Capcom was succeeded in the form of Project X Zone and its followup Project X Zone 2, also featuring characters from Sega.

References

Namco × Capcom Wikipedia