Girish Mahajan (Editor)

Mortal Kombat: Special Forces

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IGN

Composer(s)
  
Dan Forden

Initial release date
  
30 June 2000

Developer
  
Midway Games

Platform
  
PlayStation


Producer(s)
  
Michael Gottlieb

Mode(s)
  
Single-player

Series
  
Mortal Kombat

Publisher
  
Midway Games

Mortal Kombat: Special Forces PSX Mania 24 Mortal Kombat Special Forces YouTube

Designer(s)
  
Richard Ho Carlos Pesina Herman Sanchez

Programmer(s)
  
John Walsh Jonathan Murfey Daniel Markham

Genres
  
Action-adventure game, Beat 'em up

Similar
  
Mortal Kombat games, Midway games, Fighting games

Mortal kombat special forces cutscenes


Mortal Kombat: Special Forces is a 3D action game developed and released by Midway Games for the PlayStation in 2000. The game stars the character Jackson "Jax" Briggs from the Mortal Kombat fighting game series.

Contents

Mortal Kombat: Special Forces Mortal Kombat Special Forces NTSCU ISO lt PSX ISOs Emuparadise

Plot

Mortal Kombat: Special Forces httpsuploadwikimediaorgwikipediaenbb8Mor

Special Forces is chronologically the first game in the Mortal Kombat storyline, as its events take place even before Mortal Kombat Mythologies: Sub-Zero. The story of the game involves Kano freeing his gang, the Black Dragon (Tasia, Tremor, No Face and Jarek) from a maximum security prison and Jax, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. The true power of the artifact is shown in the ending that it can open portals to other realms when Jax uses the artifact to teleport himself and Kano back to Earthrealm after defeating him.

New Special Forces characters

Mortal Kombat: Special Forces Let39s Play Mortal Kombat Special Forces Part 17 Tremor YouTube

  • Gemini is Jax's base operative, relaying information and messages to him from headquarters. The two share a friendship, and Gemini worries excessively about Jax. Operating over radio only, she is never seen in-game.
  • No Face is a member of the Black Dragon organization led by Kano, who freed him from a high-security prison. He is described as only having knowledge of explosive devices, he wears sticks of dynamites strapped to his chest and uses a flame thrower as a weapon. He has no nose, ears, hair and a pale complexion, based on his name.
  • Tasia is an expert swordswoman and deadly ninja master who is a member of Kano's Black Dragon organization. Like Tremor, No Face and Jarek, Kano freed her from a high-security prison. She wields two ninjatō swords and has an ability to teleport. She appears along with Jarek to capture Cassie and Jacqui by the orders of Black Dragon in Mortal Kombat X comic book.
  • Development

    This was the second Mortal Kombat game developed by Midway that was more of a platformer than a fighting game, after having tested the waters with Mortal Kombat Mythologies: Sub-Zero in 1997. Series co-creator John Tobias intended to work on a series of platform games to expand the Mortal Kombat universe, including titles centering on Baraka and Liu Kang; only the latter was actually released by Midway (2005's Mortal Kombat: Shaolin Monks) despite having sat on the drawing board for many years.

    Although Special Forces was only released on the PlayStation, it was also supposed to be released both on the Nintendo 64 and Sega Dreamcast, as evidenced by an IGN interview with John Tobias. Many of Midway Games staff, including Tobias, left the company in 1999 for various reasons while the game was still in production. The plot of Special Forces (which originally included Sonya Blade) was greatly revised following Tobias's departure and the game was rushed to completion. Ed Boon later recalled: "I didn't work on Special Forces. The game and project were riddled with all kinds of problems. I could write a book on that."

    Reception

    Of all the Mortal Kombat games, Special Forces is considered by many to be the worst. As of 2014, it has a very low averaged review score of only 28/100 at Metacritic, including ratings of 2.1/10 from GameSpot and 3/10 from IGN. Its sales were so low that Midway placed the series on hold in preparation for Mortal Kombat: Deadly Alliance (2002). Ed Boon himself stated: "The game had a pretty bumpy development ride and the game didn't turn out very good at all."

    In 2011, GamesRadar ranked it as the second most absurd Mortal Kombat offshoot (behind only Mortal Kombat: Live Tour). In 2013, they also ranked it as the 41st worst game ever made.

    References

    Mortal Kombat: Special Forces Wikipedia