Suvarna Garge (Editor)

Morpheus (1987 video game)

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Initial release date
  
1987

Designer
  
Andrew Braybrook

Platform
  
Commodore 64

Developer
  
Graftgold

Genre
  
Shoot 'em up

Morpheus (1987 video game) httpsuploadwikimediaorgwikipediaenthumb0

Mode(s)
  
Single player or two players

Publishers
  
Telecomsoft, Rainbird Software

Similar
  
Andrew Braybrook games, Shoot 'em up games

Morpheus is a 1987 shoot 'em up computer game published by Rainbird and developed by Graftgold for the Commodore 64. The game's designer Andrew Braybrook wrote a series of articles on the game's creation for the magazine Zzap!64 over an 8-month period.

Contents

Summary

It had very realistic graphics, despite the limitations of the C64. It was also notable in that the ship was customizable. Features such as auxiliary weapons and "systems" (put into the expansion ports) allowed for a variety of different possibilities. Energy and shield generators, detection devices, even electronics counter-measures (ECM) pods were available for the onboard ports, and weapons slots accommodated guns, remote drones, and disruptors (hit everything on screen). The game had a wide variety of enemies (known as "morphai") who had differing appearances, and in some cases evolved as the game went on (e.g. an enemy that is first encountered randomly drifting the first time it's spotted will later have the ability to shoot). Their names were generally taken from lesser known entities in Greek mythology, or at least had Greek names (such as Thanatos, a green pulsating enemy that can be deadly with its relentless attack). The levels are also divided into two "phases", or parallel dimensions, Positive and Negative, which effect the increase or decrease of the ship's "charge." Some enemies have a different appearance, and the way of destroying the primary "Orbital" enemies is different. In the Positive Phase charge is extracted, in the Negative Phase it's deposited, when blasted with the Plasma guns (immune to all other weapons).

Reception

The game was positively reviewed by Zzap!64 magazine who awarded it a Sizzler rating with an overall score of 90%. It was described as "without doubt one of the most finely constructed games ever written for the 64." The graphics were praised but reviewers noted that the gameplay style was a significant departure from Braybrook's previous games so recommended that readers try the game before purchasing, as although technically accomplished it might not appeal to everyone.

References

Morpheus (1987 video game) Wikipedia