Rahul Sharma (Editor)

Missing in Action (video game)

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Genre(s)
  
Run and gun

Initial release date
  
January 1989

Publisher
  
Konami


Cabinet
  
Upright

Developer
  
Konami

Platform
  
Arcade game

Missing in Action (video game) wwwhardcoregaming101netrushnmiajpflyerpng

Mode(s)
  
Up to 2 players simultaneously

Arcade system
  
Konami Twin16 (JP) / TMNT (US) Hardware

Display
  
Raster resolution, Horizontal

Similar
  
Rush'n Attack, Mach Breakers: Numan At, Crime Fighters, Ikari III: The Rescue, Demon's World

M.I.A.: Missing in Action is platform arcade game released by Konami in 1989. The game is a spiritual successor to Green Beret (also known as Rush'n Attack).

Contents

The game is influenced by popular action movies of the time such as Commando, Rambo: First Blood Part II, and Missing in Action.

Missing in Action was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on December 15, 2010.

Gameplay

The player takes on the role of a US Army special operations soldier infiltrating enemy POW camps in Vietnam to find prisoners of wars and lead them to freedom. Like its predecessor, there are a total of six levels in the game: war-torn field, jungle, airstrip, rail-yard, POW camp, and escaping POW camp. M.I.A. can be played by up to two players, with Player 1 in green and Player 2 in blue.

Throughout most of the game, the player's main weapon is a knife, which is capable of destroying any enemy in the game. By killing the red enemy soldiers, the player can acquire additional weapons. The available weapons consist of an assault rifle (12 rounds), a flamethrower (2 rounds), a bazooka (3 rounds), and grenades (3 rounds). Unlike Green Beret, the player can carry more than one weapon and switch between them at will. If the player loses a life, then only their currently equipped weapon will be lost.

At the end of each level, an assorted amount of troops on fixed machine gun positions (usually four) that must be eliminated. On the last mission of the game, the freed hostages are susceptible to being slain by enemies; if all the POW's get killed then "MISSION FAILED" flashes on the screen and the game is permanently over.

Versions

There were three versions of M.I.A.: Versions S and T, which were produced for the American and international markets, a Japanese version. In some versions, the order of the first four stages are randomized. In the Japanese version, the every second stage scrolls from left-to-right instead of right-to-left like in the international versions.

References

Missing in Action (video game) Wikipedia