| Matt Wolf|| Filmmaker|
| Video game designer, new media designer, director, producer, creator, board game inventor|
Guggenheim Fellowship for Creative Arts, US & Canada
Teenage, Wild Combination: A Portrait, It's Me - Hilary: The Man Who, I Remember: A Film Ab
Jon Savage, Arthur Russell, Joe Brainard, Hilary Knight, Jason Schwartzman
Matt Wolf Wikipedia
Matt Wolf is an American video game and new media designer, director, producer, creator and board game inventor. Wolf also conceived the first Alternate Reality Game to ever win a Primetime Emmy Award.
Born in Tennessee and raised in Santa Barbara and Sacramento, Matt Wolf is the only son of two PhD Psychologists. Wolf started his career at Electronic Arts in 1992 and worked there until 1998. Wolf moved from Electronic Arts to Sega Entertainment in 1998 and in 2000 he left Sega Entertainment to form Double Twenty Productions (D20). Today Wolf still runs D20 as his primary media and entertainment production company.
In 2007, one of Wolf's original creations the Fallen Alternate Reality Game won a Primetime Creative Arts Emmy Award for the Outstanding Creative Achievement for an Interactive Television Program. Wolf originally conceived the game's story and design for ABC Family to promote their Fallen (ABC Family Miniseries). It also won Best Experimental Project at SXSW in 2007 and Best Interactive Program at the Banf World Television festival in 2007.
Wolf is currently Global Head of Gaming for The Coca-Cola Company. He also acts as interactive creative adviser to the Robert Ludlum Estate. The Estate relies on Wolf to oversee Ludlum based interactive projects including The Bourne Conspiracy and the greater Jason Bourne franchise. Wolf will not comment on future Ludlum games as noted by The Hollywood Reporter in August 2007, "Matt Wolf says the Ludlum estate won't talk about its plans for the franchise." Wolf has had similar roles with Gracie Films (The Simpsons: Hit & Run) and the Roald Dahl Estate (Charlie and the Chocolate Factory).2007: Primetime Emmy Award Winner, Outstanding Creative Achievement for an Interactive Television Program. (Fallen Alternate Reality Game)
2007: Best Experimental Project, South By Southwest (SXSW). (Fallen Alternate Reality Game)
2007: Best Interactive Program, Banff World Television Awards. (Fallen Alternate Reality Game)
2006: Family Fun Magazine's 2006 Toy of the Year, Winner, (BubbleBrain)
1993: Electronic Arts Rookie of the Year