Genre(s) Strategy Initial release date 2003 | Mode(s) Single player | |
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Developer(s) T-Time Technology Co., Ltd. |
Martial Kingdoms (simplified Chinese: 天下霸图; traditional Chinese: 天下霸圖; pinyin: Tiān Xià Bà Tú) is a Chinese single-player wuxia strategy video game developed by Taiwan's T-Time Technology Co., Ltd. The game was released in 2003. It has a sequel, Martial Kingdoms 2, which was released in 2007.
Contents

Gameplay

The player chooses one from 13 martial arts sects to play as, and must conquer the other sects to rule the wulin (martial artists' community) and win the game. At the start of the game, each sect controls at least one duo (or base) out of 20 main ones, all located on a map of China. A sect is conquered when it loses all its bases or when its leader is killed.
There are different ways for a sect to increase its strength and power:

The player can manage the sect members and arrange their daily schedules to determine how much time each member spends on a certain task (e.g. collecting resources, making items, training) and what skill the member will be learning.
Plot

The game is set in the Ming dynasty during the reign of the Jiajing Emperor. The emperor is deceived by the treacherous chancellor Yan Song, and he fears that the wulin (martial artists' community) may pose a threat to him. He sends the Jinyiwei (secret police) to stir up conflict among the various sects in the hope that they will destroy each other.
There are four storylines that the player can choose from. In each storyline, the number of bases occupied by each sect at the beginning is different and some sects appear only in certain storylines. In addition, the player has the option of creating a new sect if he/she does not wish to play as any of the 12 default sects.
The 20 bases are:
The 12 default sects featured in the game are: