Rahul Sharma (Editor)

Magic of Incarnum

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Publisher
  
Wizards of the Coast

Media type
  
Print (Hardback)

ISBN
  
0-7869-3701-7

Author
  
James Wyatt

Genre
  
Role-playing game

OCLC
  
62188715

4/5
RPGnet

Publication date
  
September 2005

Pages
  
224

Originally published
  
September 2005

Page count
  
224

Illustrator
  
David Griffith

Magic of Incarnum t2gstaticcomimagesqtbnANd9GcTLSwtwRJrtcXv8NE

LC Class
  
GV1469.62.D84 D836 2000

Similar
  
James Wyatt books, Role-playing game books, Game books

Magic of Incarnum is a supplemental book for the 3.5 edition of the Dungeons & Dragons role-playing game. It was first printed in 2005 to be applied to 3.5 D&D rules.

Contents

Contents

It introduces new classes (Incarnate, Soulborn, and Totemist) and new races (Azurin, Duskling, Rilkan, and Skarn), along with new feats, rules, and spells, for both classes within the book and classes from other books.

Magic of Incarnum describes Incarnum, which, in its pure form, looks like a "radiant mist, deep blue in color." With the supplemental rules provided within, characters can use incarnum to create Soulmelds using Essentia. The Soulmelds function like magically-sustained items that are applied to different parts of the body, and Essentia is invested into said Soulmelds to make them more effective. In addition to investing Essentia, characters can bind Soulmelds to different Chakras, which further fuses Soulmelds to their corresponding body parts, providing characters with bonus effects.

Publication history

The book was written by James Wyatt, Frank Brunner, Richard Baker, and Stephen Schubert, and first published in September 2005. Cover art was by Henry Higginbotham with cover photography by N. Eric Heath, and interior art by Wayne England, Carl Frank, David Griffith, Eric Polak, Mark Poole, Wayne Reynolds, Ron Spencer, Anne Stokes, Chris Trevas, and Franz Vohwinkel.

James Wyatt explains: "Here's my story about the birth of the Magic of Incarnum book. I've always been really excited about the entire 3E product line, but while it has brought forth tremendous innovations in mechanical concepts, it hasn't expanded the world of D&D in a really significant way. The Expanded Psionics Handbook is the latest and greatest incarnation of the psionics rules, but the base concept has been part of the game since Eldritch Wizardry. I really wanted to see us push the boundaries and come up with a completely new concept. So in meeting after meeting over a period of about two years, I stressed the need to do something that had never been seen in D&D before."

References

Magic of Incarnum Wikipedia