Rahul Sharma (Editor)

LungoJS

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Developer(s)
  
The LungoJS Team

Written in
  
JavaScript

Development status
  
Active

Size
  
37KB

Stable release
  
2.2.1 [1] / January 25, 2013 (2013-01-25)

Type
  
Mobile application framework

LungoJS is a framework powered by HTML5, CSS3 and JavaScript for creating mobile web apps.

Contents

The applications created with it work on all popular platforms (iOS, Android, BlackBerry and WebOS).

It has support for touch events like tap, double-tap or swipe and does not use images (including the icons), as everything is vectorized.

Core Features

  • Design and make applications for iOS, Android, Blackberry and WebOs.
  • Designed to take advantage of the features of current mobile devices.
  • Capture events like Swipe, Tap, Double-Tap...
  • Distribute your app in "Mobile Stores" or in websites.
  • No need images, everything is vector.
  • Implement HTML5 features like WebSQL, Geolocation, History, Device Orientation and more...
  • No webserver required.
  • Implement native looking with (on iPad & iPh−one).
  • Fully customizable.
  • You can use Lungo Sugars to sweeten your apps.
  • Build apps, games, catalogues and everything else you can imagine.
  • Semantic is everything in Lungo.

    The main premise in Lungo is to create a semantic structure in the whole project, starting from the markup language HTML, through a well-organized CSS and ending with the JavaScript API. Lungo offers a great facility when prototyping applications, and will not need to enter any lines of code (JavaScript) to visualize how it will behave our application. In this section we will learn which are LungoJS semantic elements as relate to each other and how you can create applications with HTML only.

    Example usage

    First, you have to do is create a LungoJS Application instance in the file /app/app.js

    Then we can continue prototyping our application.

    References

    LungoJS Wikipedia