Producer(s) Mark Cale Programmer(s) Dave Collins Series The Last Ninja | Designer(s) Tim Best Composer(s) Reyn Ouwehand Initial release date 1991 Developer System 3 | |
![]() | ||
Artist(s) Paul DochertyRobin LevyGuy Jeffries Similar System 3 games, Other games |
Last ninja 3 longplay c64 50 fps
Last Ninja 3 is an action-adventure video game that was developed and published by System 3 for the Commodore 64, Amiga, Atari ST in 1991. It is a sequel to the 1988 game Last Ninja 2.
Contents
- Last ninja 3 longplay c64 50 fps
- Amiga 500 longplay 099 last ninja 3
- Development and release
- Reception
- References

Amiga 500 longplay 099 last ninja 3
Development and release

System 3's Mark Cale felt that the game was "by no means the best entry in the series", blaming the breakup of the original Last Ninja series team. In 2005, he said: "When working with such talented people as John Twiddy and Hugh Riley, there was always a certain amount of magic and things just flowed. With some other developers, they were always trying to escape the nemesis of the past. I think the programmers on Ninja 3 were always trying to outdo John Twiddy, rather than make a great game. It wasn’t as good as it should have been."

Last Ninja 3 was re-released on the Virtual Console in Europe in 2010, but was discontinued due to a bug in the game that was unable to be fixed, which resulted in the game freezing after the first level.
Reception

According to Mark Cale, about 3 million copies of the game were sold. The game was very well received by the press. The Amiga version reviews included the review scores of 81% from Amiga Format, 80% Amiga Power, 90% from CU Amiga, and 90% from The One. The C64 version was acclaimed even more, including the scores of 94% from Computer + Video Games and 93% from Zzap!.