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Kawasaki Superbike Challenge

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Designer(s)
  
Chris Johnson

Mode(s)
  
1st-Person Perspective

Developers
  
Lankhor, Domark Software

Genre(s)
  
Racing / Driving

Initial release date
  
1994

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Release date(s)
  
Mega Drive/Genesis: NA: 1994 EU: April 1995 Super NES: NA: December 1995 EU: 1995 Game Gear: NA: 1995 EU: 1995

Platforms
  
Super Nintendo Entertainment System, Sega Genesis, Game Gear

Publishers
  
Time Warner Interactive, Atari Games, Domark Software

Similar
  
Domark Software games, Racing video games

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Kawasaki Superbike Challenge (known in Europe as Kawasaki Superbikes) is a multiplatform racing video game where players get to race around in Kawasaki superbikes. The object is to grab first place in order to grab top honors at the end.

Contents

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Description

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Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as the Sega Genesis game, F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.

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The game has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. Players are given the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are four skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.

Reception

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Reviewing the Genesis version, GamePro praised the numerous options, responsive controls, complex tracks, and balanced challenge with "enough variety to suit all skill levels", but criticized the undetailed landscapes, "blocky" polygons, and lack of visual effects to accentuate the action. They more wholeheartedly approved of the Game Gear version, applauding the graphics, fast pace, two-player mode, and most particularly the numerous modes and customization options, and concluding that "Handheld racing doesn't get much better than this."

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A critic for Next Generation panned the Super NES version, chiefly for the lack of any sense of speed. He further remarked that "Flat-shaded 'polygon' blocks dot the sides of the road, which only serves to confuse rather than decorate, the 'first-person' perspective rather effectively hides the road, and you could even describe the control as sluggish, except that sluggish isn't strong enough a word." He gave it one out of five stars.

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References

Kawasaki Superbike Challenge Wikipedia