Programmer(s) Patrick Dublanchet Writer(s) Johan Robson Mode(s) Single player Developer ERE Informatique | Artist(s) Michel Rho Initial release date 1989 | |
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Director(s) Johan Robson (as Arbeit von Spacekraft) Designers Stéphane Picq, Patrick Dublanchet, Arbeit von Spacekraft, Michel Rho, Johan Robson Publishers Infogrames Entertainment SA, Data East Genres Adventure game, Puzzle video game Similar ERE Informatique games, Adventure games |
Kult the temple of flying saucers commodore amiga 500 gameplay demo
KULT: The Temple of Flying Saucers is a graphic adventure game, released in 1989 by Exxos. The American version was sold under the title Chamber of the Sci-Mutant Priestess.
Contents
- Kult the temple of flying saucers commodore amiga 500 gameplay demo
- Setting
- Technical characteristics
- Reception
- References

Setting

The game is set in a post-apocalyptic environment. Society consists of two races: Tuner; who possess psy-powers and Protozorqs; who are physical mutants.

Raven, a Tuner, is caught prisoner in the temple of the Protozorqs, and must find his girlfriend, who was also kidnapped, to finally proceed to escape with her. Raven is aware that his quest won't be simple since the Protozorqs, armed with "zapsticks", will gladly kill him if he does anything they dislike.
Technical characteristics

The game featured a unique point-and-click interface with 2D screens where the main character was not visible; objects and characters displayed contextual menus when clicked on.
Versions of the game released for different platforms:

Reception

Computer Gaming World called the game "an imaginative adventure game" with unusually good graphics and audio. It recommended the game to fans of adventures with puzzles, with the story's short length and abrupt ending the main faults.