Girish Mahajan (Editor)

JumpStart Adventures 4th Grade: Haunted Island

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
5.2
/
10
1
Votes
Alchetron5.2
5.2
1 Ratings
100
90
80
70
60
51
40
30
20
10
Rate This

Rate This

Genre(s)
  
Educational/adventure

Series
  
2.6/5
Amazon

Initial release date
  
2 December 1996

Publisher
  
Knowledge Adventure

JumpStart Adventures 4th Grade: Haunted Island wwwbrigadiergiftscomjs4thgradehauntedinsidecov

Platforms
  
Microsoft Windows, Macintosh operating systems

Developers
  
Knowledge Adventure, KnowWare

Modes
  
Single-player video game, Open world


Similar
  
JumpStart Adventures 3rd Grade: Mystery Mountain , JumpStart 2nd Grade , JumpStart Advanced 1st Grade

Jumpstart adventures 4th grade haunted island walkthrough part 1


JumpStart Adventures 4th Grade: Haunted Island was a personal computer game in Knowledge Adventure's JumpStart series of educational software intended, as the title indicates, to teach a fourth grade curriculum.

Contents

JumpStart Adventures 4th Grade: Haunted Island Amazoncom Jumpstart Adventures 4th Grade Haunted Island PCMAC

Jumpstart adventures 4th grade haunted island walkthrough part 6 final


Release

JumpStart Adventures 4th Grade: Haunted Island JumpStart Adventures 4th Grade Haunted Island Nightmare Fuel TV

JumpStart Adventures 4th Grade: Haunted Island was released in 1996, but was retired from the line in 1999 and 2000 and replaced with JumpStart Adventures 4th Grade: Sapphire Falls. In 1998, a revised version of the game was published. Although little was changed in terms of gameplay, an in-game map was added, and the difficulty select was given an icon. In June 10, 2003, a 3-disc set is called "JumpStart Advanced 4th Grade Fundamentals" same as the current version which has the 1998 Knowledge Adventure logo

Plot and gameplay

JumpStart Adventures 4th Grade: Haunted Island JumpStart 4th Grade Intro YouTube

During the game, the player is given missions by Madame Pomreeda. These missions require the player to complete three games to find a student's favorite things. Once the player has completed four missions, the character will be returned to normal, and the player will move on to another student. The game keeps track of a player's successes and failures, and a poor performance in one minigame will lead to it appearing more often.

JumpStart Adventures 4th Grade: Haunted Island BLINDLet39s Play Jumpstart 4th Grade Haunted Island Part 7

The player also must collect 25 keys in order to reach the attic, where the kids are being held. These are collected by earning 5000 points in one particular minigame.

JumpStart Adventures 4th Grade: Haunted Island BLINDLet39s Play JumpStart 4th Grade Haunted Island Part 5 76

The user has a limited amount of "health," which is indicated by a candle in the upper left hand corner of the screen. Health is depleted through answering Repsac's questions incorrectly and is indicated by the candle burning down. If the candle burns out, the user is cast into the island's labyrinth, which contains a "fountain of health" that will cause the candle to reburn and, eventually, grow back to its original size. However, finding one's way out of the labyrinth is difficult.

References

JumpStart Adventures 4th Grade: Haunted Island Wikipedia