JumpStart 2nd Grade
7 /10 1 Votes
Mode(s) Single-player Publisher Knowledge Adventure | 3.5/5 Initial release date 26 March 1996 Developer Knowledge Adventure | |||||||||||||||||||||||||||||||||
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Composer(s) Hamilton Alstatt,Mark Beckwith Similar JumpStart 1st Grade , JumpStart Adventures 3rd Grade: Mystery Mountain , JumpStart Kindergarten |
Whoa i remember jumpstart 2nd grade part 1
JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002.
Contents
- Whoa i remember jumpstart 2nd grade part 1
- Let s play jumpstart 2nd grade part 1 exploring around
- Production
- Gameplay and plot
- References

Let s play jumpstart 2nd grade part 1 exploring around
Production
The game was announced as being part of the JumpStart Grade School entertainment system on January 13, 1997.
Gameplay and plot

Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years. Edison in the US version has an Irish accent, whereas Newton in the UK version does not.

