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Josh Sawyer

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Nationality
  
American

Education
  
Lawrence University

Role
  
Video Game Designer


Name
  
Josh Sawyer

Occupation
  
Game designer

Employer
  
Obsidian Entertainment

Josh Sawyer Josh Sawyer up to date information


Born
  
October 18, 1975 (age 48) (
1975-10-18
)

Known for
  
Role-playing video games

People also search for
  
Chris Avellone, James Melilli, Chris Jones, Frank Kowalkowski, Justin Reynard

Nominations
  
BAFTA Games Award for Strategy

The storyteller fallout s3 e11 featuring chris avellone brian fargo josh sawyer and tim cain


Josh Sawyer (born October 18, 1975), is an American video game designer, known for his work on role-playing video games.

Contents

Josh Sawyer Joshua Sawyer Wikipedia the free encyclopedia

Matt chat 172 josh sawyer on fallout new vegas


Early life and education

Josh Sawyer Joshua Sawyer YouTube

Sawyer grew up in Fort Atkinson, Wisconsin, and is the son of Linda Sawyer and sculptor Gerald P. Sawyer. He is of German ancestry. He earned a BA degree from Lawrence University in Appleton, Wisconsin. In addition to being a history major, Sawyer participated in the theater (including mounting a production of Assassins). After Lawrence, Sawyer moved to California.

Career

Josh Sawyer Josh Sawyer Spain Forum

Starting as a web designer at Black Isle Studios in 1999, he quickly worked his way up the ladder to an associate designer position and then lead designer on Icewind Dale II. While at Black Isle he was known for coming up with the "Ex-Presidents" project naming system.

Josh Sawyer httpspbstwimgcomprofileimages7793703552069

In November 2003 Sawyer announced his departure from Black Isle, where he had been serving as lead designer of Fallout 3, to pursue other projects. Interplay went on to close Black Isle two weeks after Sawyer's departure.

Josh Sawyer Josh Sawyer Wikipedia

On July 19, 2005, GameSpot reported that he had left Midway's Gauntlet: Seven Sorrows, and was accepting a position at Obsidian Entertainment, a studio founded and staffed by many veterans of Black Isle. His first role was as the lead designer for Neverwinter Nights 2.

He later acted as the project director and lead designer of Fallout: New Vegas. In December 2011 Sawyer publicly released a New Vegas mod designed for his own personal use adding a large variety of small tweaks to the game ranging from rebalancing the karma of certain characters to slowing down the level up speed. As of November 2012, this mod is up to version 5.1 which was released in September 2012.

He also served as the project director and lead designer on the Aliens RPG. Publisher SEGA subsequently canceled the project resulting in layoffs at Obsidian. According to Obsidian CEO Feargus Urquhart, the game - titled Aliens: Crucible - "looked and felt like it was ready to ship".

In 2012, with Obsidian on the brink of financial disaster after the cancellation of another project by a publisher, Sawyer proposed the company return to its design roots by making an isometric RPG in the style of those created at Black Isle. Arguing there was a market for this type of game among fans, Sawyer suggested turning to the platform Kickstarter to secure funding for development without a publisher. He succeeded in persuading company leadership, and the game - then called Project Eternity - met its Kickstarter funding goal of 1.1 million dollars in 27 hours. It ultimately raised nearly 4 million dollars, setting a Kickstarter record.

Sawyer went on to serve as project director and design lead on this title, which was renamed Pillars of Eternity for release.

Works

  • Icewind Dale (2000), designer
  • Icewind Dale: Heart of Winter (2001), designer
  • Icewind Dale II (2002), lead designer
  • Neverwinter Nights 2 (2006), lead designer
  • Alpha Protocol (2010), designer
  • Fallout: New Vegas (2010), director, lead designer
  • Pillars of Eternity (2015), director, lead designer, writer
  • Pillars of Eternity II: Deadfire (2018), director
  • References

    Josh Sawyer Wikipedia