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Jonatan Söderström

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Occupation
  
Game Designer

Name
  
Jonatan Soderstrom

Role
  
Video game developer


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Jonatan Söderström, also known by his internet pseudonym Cactus, is a Swedish video game developer best known as co-designer and programmer of Hotline Miami (2012) and Hotline Miami 2: Wrong Number (2015). Prior to that, he developed over 40 small video games. All of them were created with Game Maker. When asked about his game design style in an interview, Söderström replied "Variation can be good, but so can consistency. When I make games I try to keep them unified and to the point, so I don't drift off too far. It's also one of the reasons most of my games are so short, when I feel like I want to turn the game in a new direction I usually explore that new direction in a separate game instead". This further explains Söderström's unusually high output of concentrated games, most of which were developed within a span of two years.

Contents

Jonatan Söderström httpsuploadwikimediaorgwikipediacommonsaa

In 2008 his game Clean Asia! was nominated for both Excellence In Visual Arts and Excellence in Audio at the Independent Games Festival. At GDC 2009, he delivered a talk called "The Four Hour Game Design", describing the methods he uses in producing his games.

Jonatan Söderström GDC 2013 Interview with Jonatan quotCactusquot Sderstrm YouTube

Games

The games Söderström has created include:

References

Jonatan Söderström Wikipedia