Nationality Swedish Name Jens Bergensten | Role Video Game Designer Spouse Jenny Thornell (m. 2013) | |
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Born 18 May 1979 (age 45) ( 1979-05-18 ) Orebro, Sweden Similar People Markus Persson, Jakob Porser, Daniel Rosenfeld, Kristoffer Zetterstrand, Carl Manneh Profiles |
Minecraft - Your Questions Answered
Jens "Jeb" Bergensten is a Swedish video game designer. Since December 2010, he has worked for the video game developer Mojang as a programmer and game designer. He became the lead designer and lead developer of the indie sandbox game Minecraft, after Markus "Notch" Persson stepped down from his position in December 2011. He is known by his in-game name "jeb_".
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Another meeting with Jens...
Career

Bergensten started programming his first games at age 11 using BASIC and Turbo Pascal. By age 21, he was a mapper and modder for the first-person shooter Quake III Arena. Later he worked as a C++ and Java programmer for the game developer Korkeken Interactive Studio, which went bankrupt and became Oblivion Entertainment. During that time he led the development for the online role-playing game Whispers in Akarra, which he later discontinued after straying from the team's original creative vision for the project.

After the insolvency of Oblivion, Bergensten moved to Malmö and earned a master's degree in computer science at Malmö University in 2008. During his studies he founded the indie game development company, Oxeye Game Studio, along with Daniel Brynolf and Pontus Hammarber. The studio became known for the platform game Cobalt and the real-time strategy game Harvest: Massive Encounter.

Until November 24, 2010, Bergensten worked for the online knowledge community, Planeto.
Mojang
Bergensten was originally hired as Mojang's backend developer for Scrolls, but began programming more and more significant parts of Minecraft until he took over its development completely on December 1, 2011, after Markus Persson stepped down from this position. Bergensten was part of the team that developed Catacomb Snatch as part of the Humble Bundle Mojam event where game developers create a game from scratch in 60 hours.
Personal life
On May 11, 2013, Bergensten married Jenny Bergensten (née Thornell).