Neha Patil (Editor)

Indivisible (video game)

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Developer(s)
  
Lab Zero Games

Initial release date
  
2018

Genre
  
Action role-playing game

8/10
Steam

Composer(s)
  
Hiroki Kikuta

Publisher
  
505 Games

Mode
  
Single-player video game

Indivisible (video game) Indivisible39 by Lab Zero Games features video game character cameos

Platforms
  
PlayStation 4, Xbox One, Linux, Microsoft Windows, Macintosh operating systems

Similar
  
505 games, Other games

Indivisible is an upcoming action role-playing game independently developed by Lab Zero Games and published by 505 Games. The game is currently scheduled for release in 2018.

Contents

Indivisible (video game) FixedFunded RPG Indivisible prototype hits PS4 Indivisible

Gameplay

Indivisible will feature Metroidvania-style exploration and combat mechanics inspired by Valkyrie Profile.

Plot

Indivisible (video game) Indivisible RPG from the Creators of Skullgirls Indiegogo

The game follows the story of Ajna, a girl who embarks on a global journey to discover the truth behind her mysterious powers. During her quest, she is joined by a variety of unique heroes, gaining new abilities to traverse different environments and defeat enemies encountered along the way.

Development

Indivisible (video game) Indivisible video game 2018 YouTube

Indivisible was announced by Lab Zero Games during their Skullgirls panel at the Anime Expo on July 2, 2015. According to the developer, the game will include a storyline influenced by southeast Asian mythology and other cultures. It will also feature 2D hand-drawn animation by Lab Zero Games' artists along with Studio Yotta. Composer Hiroki Kikuta, best known for his work on Secret of Mana, was signed on to create the game's soundtrack.

Indivisible (video game) Indivisible Official Tumblr Calibretto from Battle Chasers is the

Lab Zero Games launched a crowdfunding campaign on Indiegogo on October 5, 2015, with a goal of US$1,500,000. A playable prototype of the game was released in tandem with the launch. If Lab Zero Games met or exceeded their goal, publisher 505 Games would contribute their remaining development budget. The campaign's initial 40-day contribution period faced relatively sluggish fundraising, earning approximately $764,000 by November 8, 2015. However, on November 13, 2015, the campaign was extended for an additional 20 days after the game received roughly $963,000 in pledges, above Indiegogo's required 60% threshold. Following the extension, the goal was eventually reached on December 2, 2015.

References

Indivisible (video game) Wikipedia